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==Franchises relevant to /tg/== *'''''[[Warcraft|WarCraft]]:''''' A real-time strategy (RTS) series; initially [[Orc]]s vs [[Human]]s but then later games added more races. Then it became a [[MMORPG]] with [[World of Warcraft|all kinds of crazy shit]]. Particularly notable to /tg/ because it spilled over into multiple genres: There were [[World of Warcraft: The Roleplaying Game|two separate editions of a ''D&D'' campaign setting]], a physical [[Card_Game#Collectible_Card_Games|trading card game]] and has its own board games too. *'''''[[StarCraft]]:''''' RTS IN SPHESSSSS! <s>[[Space Marines]]</s> [[Imperial Guard|Terrans]] vs [[Tyranids|Zerg]] vs [[Eldar|Protoss]]. Beyond being the (former) national sport of Korea, the ''StarCraft'' franchise has its own board game and has its own unique version of ''[[Risk]]'' which alters the rules just enough so that it isn't merely a re-skinned version of ''Risk''. *'''''[[Diablo]]:''''' [[Grimdark]] [[Dark Fantasy]] setting involving the wars between [[Angel]]s and [[Demon]]s, and also not actually made by Blizzard. It was made instead by an outfit named Condor, which got bought out by Davidson & Associates, which also bought out a little outfit named Chaos Studios. Then, Chaos Studios got renamed '''Blizzard''', and Condor was renamed '''Blizzard North''', which is why Diablo ended up being playable on battle.net. Meanwhile, another group of guys named Synergistic Software got bought out by Sierra On-Line, which was in turn acquired by CUC International, which gobbled up Davidson & Associates, which was how the job of making Diablo's expansion pack, Hellfire, got farmed out to Synergistic. However, Condor and Blizzard both had veto power over Synergistic's ideas, and Condor, which was already working on Diablo II, didn't want anything to be in Hellfire that was also going to be in D2, which is why the Barbarian and secret cow quest had to be cut and why Hellfire couldn't be played over Battle.net even though the code totally worked. There was a [[fail|short-lived]] attempt to port the Diablo franchise into both [[Advanced Dungeons & Dragons#AD&D 2nd Edition|2nd Edition]] and [[Dungeons & Dragons 3rd Edition|3rd Edition]] ''Dungeons and Dragons'', though the results were not particularly successful or well-remembered. *'''''Hearthstone:''''' A digital collectible card game. Think ''[[Magic: The Gathering|MtG]]'' but all the depth and complexity got replaced with RNG bullshit. Also it only costs you one kidney to gather a good card collection rather than [[Forgeworld|both, one leg, one testicle, and the soul of your firstborn child]] , but Blizzard seems dedicated to catch back on that missed profit by adding more content that cannot be bought with in-game currency (gold) and going the way of the battlepass...wait, what do you mean they have two passes?
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