Editing
Canon
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Roleplaying Games and Canon == When an [[RPG]] is made, the creators of the game almost always include a '''setting''': a canon which players and their [[gamemaster]]s can use like a sandbox. The game master is generally seen as the arbitrator of a story which both the game master and players tell together (generally aided by dice, rules, and snacks). If the role-playing group is telling a story within the scope of the canon of the RPG, that begs the question of whether or not the story told by the game they play is canon to the world or not. Pretty much everyone says no, because that would be silly. It would be insane and completely fun-ruining to force players and GMs to abide by the events of other games being played half-way across the world. This would only work against the GM's ability to guide the story, and work against the player's agency in the world that the GM is orchestrating for them. Where roleplaying games are concerned, canon is reset between campaigns, and rarely are characters or events carried over between any two arbitrary games. If someone is demanding that a game or character they played is canon in your new game, they can almost always be assumed to be [[That Guy]]. The one exception to this rule is [[Vampire: The Masquerade]]. This game is well known for having a huge density of [[LARP]]ers within it's player base, and they would gather in huge nation-wide conventions to make their games, characters, and in-game-events canon going forward. It was a huge experiment in role-playing games, and there are still debates today as to whether this experiment was a success or a failure, given it's recent decline in popularity. Sometimes events in certain games become so legendary among traditional gamers (or just /tg/) that the creators of the game declare it's characters and events to be officially canon.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information