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==Classes== Castles and Crusades builds on the Second Edition array of classes. It's corebook consists of *'''Assassins''' - Stealthy trapmakers and poisoners, not allowed to be good (morally) and are classified as an optional class in newer printings. Dex Prime, d6 HD. *'''Barbarians''' - Hardy survivalists with a spin attack and can do Conan-esque feats of agility and strength. Con Prime, d12 HD. *'''Bards''' - A combination of historian, fighter, and bawd, you are here to kick ass and sing names. Cha Prime, d10 HD. *'''Clerics''' - Healbot and undead defeater, like every other D20 based cleric. Wis Prime, d8 HD. *'''Druids''' - A nature focused supporting caster with limited shapeshifting. Wis Prime, d8 HD. *'''Fighters''' - A guy who specializes in fighting real good and is simultaneously the most simple and most flexible class in the game. Str Prime, d10 HD. *'''Illusionists''' - A spellcaster focused on blurring the lines of reality, who got healing spells in later printings. Int Prime, d4 HD. *'''Knights''' - Charismatic warriors who are expert horsemen, (which will definitely be useful in a dungeon campaign) and provide combat buffs and debuffs. Cha Prime, d10 HD. *'''Monks''' - Kung fu action skirmishers that can actually take a punch as well as deal it out. Con Prime, d12 HD. *'''Paladins''' - The Knights Code of Conduct mixed with the Clerics god bothering. Cha Prime, d10 HD *'''Rangers''' - A fighter with an assassin's stealth and poison knowledge and a barbarian's wilderness skills, uses racism to deal huge damage to humanoids and giants. Str Prime, d10 HD. *'''Rogues''' - Skill monkeys and door openers with stealth. Dex Prime, d6 HD. *'''Wizards''' - Like an illusionist, except their spells deal damage instead of pretending to. Int Prime, d4 HD. New classes from The Adventurer's Backpack; * '''Arcane Thief''' - A magical rogue that manipulates and siphons the arcane energy of others to cast spells and fuel their own tricks. Int Prime, d8 * '''Archer''' - A dedicated martial master of ranged weaponry who excels at sniping, trick shots, and controlling the battlefield from a distance. Dex Prime, d10 * '''Blade Dancer''' - A highly agile, dual-wielding martial artist who weaves performance and lethal swordplay seamlessly into combat. Dex Prime, d10 * '''Divine Knight''' - A holy champion who blends armored martial prowess with divine spellcasting to smite enemies and protect allies. Wis Prime, d10 * '''Dwarf Runesmith''' - A subterranean craftsman who hammers protective and destructive runes right into metal armor and weaponry. Str or Int Prime, d10 * '''Elf Mage''' - A variant spellcaster representing the ancient, inherent blend of elven heritage and natural high arcana. Int Prime, d6 * '''Ethereal Knight''' - A martial warrior capable of shifting their essence and weaponry between the physical plane and the mysterious, ghostly realms of the ethereal plane. Int Prime, D10 * '''Feral Halfling''' - A fierce, untamed warrior who survives in deep, dangerous wilderness using predatory stealth and close-quarters savagery. Dex Prime, d8 * '''Foresworn''' - A fallen knight or outcast who has abandoned their sacred vows, relying instead on raw grit, survival instinct, and dark resolve. Str or Con Prime, s10 * '''Gnome Trickster''' - An illusion-focused specialist who relies heavily on fey heritage to confuse, misdirect, and outsmart foes. Cha Prime, d6 * '''Magic User''' - A versatile, unconventional spellcaster who uses Charisma rather than intense study to channel arcane forces with fewer weapon restrictions. Cha Prime, d8 * '''Oathsworn''' - A holy or ideological zealot bound body and soul to an unyielding cause, giving them superhuman resilience on the battlefield. Cha Prime, D10 * '''Pacer''' - A rugged skirmisher and specialized wilderness scout who excels at covering vast distances quickly and ambushing targets. Con Prime, d10 * '''Primal Druid''' - A raw caster of the wild who rejects organized circles to channel the unfiltered, chaotic forces of nature and beasts directly. Wis Prime, d8 * '''Rune Mark''' - (Rune Lore Reforged) A specialized mystic who carves and manipulates elemental and cosmic runes directly into objects or environments to produce lingering magical effects. Cha Prime, d6 * '''Warlock''' - An arcane spellcaster who bypasses traditional academic magic by forging powerful, binding pacts with otherworldly entities. Cha Prime, d8 There are more classes as well included in the Codexes such the Witch, but this is the bulk of the readily available ones including the new racial exclusive classes. Most classes can be found with a little searching around online if you really want to play one but don't have the chance to stump up for the splat.{{Retroclones}} [[Category:Roleplaying]]
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