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== Variants == Unlike the [[Banshee (BattleTech)|''Banshee'']], which spent a good portion of it's operating life trying to justify it's existence and failing, the ''Charger'' is known for having variants which are infinitely ''more'' useful than it's base model almost from the first one on. * '''CGR-1A5''' - A Capellan version they were able to procure thanks to contract bullshit. They downgraded the engine and ripped out all the lasers in favor of an AC/20, SRM-6 launchers, and a Medium Laser. The result was a ''Charger'' that was still best at brawling distance, but faster than you might expect and can hold it's own in a firefight for once. * '''CGR-1A9''' - An attempt at a longer-range ''Charger'' with a reduced engine, and upgrading all but two of the small lasers to medium ones and an LRM-20 launcher, with two tons of ammo stuffed into the left torso. It also had jump jets to make up for the mobility loss. While initially a FWL design, this variant is actually utilized more by the [[Outworlds Alliance]] thanks to a legal snarl getting this variant solely produced there by the 31st century. * '''CGR-2A2''' - More a popular unofficial mod than anything else, this variant is widespread throughout the [[The Periphery|Periphery]]. Lacking one ton of armor, the 2A2 carries a Medium Laser and 5 Rocket Launchers. This actually turned it into a moderately dangerous Scout, as anyone who accidentally came across it could get jumpscared into the afterlife by it's full payload going off at once in your face. * '''CGR-3K''' - The Combine's first major upgrade on their original ''Chargers'', using the 1A9 as a base. It updates the engine, bringing it back up to original speed, all the lasers are now Medium Lasers, and mates the LRM to an Artemis IV system. It might also have been either a base for the ''Hatamoto-Chi'' or misidentified as one in it's initial engagements. ** '''CGR-C''' - A command variant upgrade for the -3K, it carried a C3 slave unit and added more ammo for the LRM. * '''CGR-KMZ''' - A "Kamikaze" variant with absolutely no suicide bombs in it, making it not much of a Kamikaze weapon at all. It's weapons are replaced for two light PPCs and a Heavy PPC, as well as a Missile Launcher and a Sword in the shape of a katana. * '''CGR-SA5''' - The Capellan Confederation variant's logical end point, in which it's lasers have been upgraded to ER Mediums, the LB-X AC/20, and two SRM-6 Missile launchers. * '''CGR-SB "Challenger"''' - The ''Charger'' 's final form. It's engine is replaced with a much smaller one, bringing it back down to normal Assault Mech speeds, but loads it to the gills with weapons; Four Large Lasers, one Medium Laser, with nearly thirty heatsinks to keep all that heat under control.
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