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Codex - Tyranids: /tg/ edition
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== Warlord traits == *'''1 - Nature's bane:''' At the beginning of each of your Movement phases, you may select one terrain piece within 12" of your Warlord. That terrain piece becomes infested with Tyranid plant spores. If this piece of terrain is a Forest, Jungle, Bush or any other organic terrain, it immediately becomes a Jungle and changes its type to Dangerous terrain, and remains so for the remainder of the game. If it is '''not''' organic (such as a building complex), nothing happens on the turn it is infested. At the start of your movement phase roll a D6 for each previously infested piece of terrain - on a roll of 6 it immediately becomes a Jungle and changes its type to Dangerous Terrain, and remains so for the remainder of the game. This infested Jungle, however, is treated by Codex:Tyranid creatures (both friends and foes) as an open ground for the purpose of movement and charging. *'''2 - Heightened senses:''' The Warlord, and all friendly models from Codex: Tyranids within his Synapse range have the Night Vision, Interceptor and Counter-attack special rules. *'''3 - Synaptic lynch-pin:''' The Warlord’s synapse range is increased by 6". *'''4 - Mind eater:''' Your army gains 2 Victory Points for each enemy model with the Independent Character special rule slain by your Warlord. Killing an Independent Character as the result of a sweeping advance does not award these Victory Points. *'''5 - Digestive denial:''' After deployment, but before Scout redeployment and Infiltrate deployments, nominate one piece of terrain in the enemy deployment zone (this may not be one your opponent has purchased as part of their army). The terrain becomes mysterious forest, and you may re-roll or force your opponent to re-roll Mysterious Terrain roll for this piece of terrain. Note that a piece of terrain can only be affected by this ability once. *'''6 - Adaptive biology:''' The first time Warlord suffers one or more unsaved Wounds, it gains the Feel No Pain (5+) special rule '''at the end of that phase it suffered that Wound'''. This Feel No Pain special rule then remains in effect for the rest of the game. If it already has the Feel No Pain special rule, it improves it by 1 (eg: a 5+ becomes a 4+)
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