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=3rd Edition= With the lore of the Warhammer World now fully formed, at least in its first draft before the revisions that were to come to make it less [[Dungeons & Dragons]]-flavored, mercenaries continue in their place of pride, building upon the rules established back in 2e. These mechanics appear in '''Warhammer Armies''', which is where the specific fighting forces of this edition are listed. Using the rules for mercenary contingents, a general can hire from an expanded list of races compared to the previous edition: '''[[Dwarf]]s:''' Yes, [[Dwarf (Warhammer Fantasy)|Dwarfs]] are willing to hire out as mercenaries in this edition! You an hire a Dwarf Mercenary Commander, dwarf warriors, dwarf sappers, and dwarf bombadiers manning cannons. '''[[Giant]]s:''' What's to say? It's a big, big boy! '''[[Ogre]]s:''' Come in commander and regular ol' ogre variety here. '''[[Half-Orc]]s:''' A reminder that [[Warhammer Fantasy]] began when [[Games Workshop]] decided to go their own way with the various Historical Wargaming and [[Dungeons & Dragons]] miniatures trhey had originally produced for other companies. Commanders, Shamans, Henchmen, Bushwackers adn Warriors are all for hire. '''[[Hobgoblin]]s:''' This is when the Hobgoblins were in their [[Mongol]]-expy lore set. Khans, Shamans, Standard Bearers, Mourngul Renegades, Hobyars and Hobhound Handlers are your options here. '''[[Nippon]]ese:''' One of the first and last times that Warhammer's [[Japan]] analogue will actually see a mechanical basis. Samurai Lord, Samurai, [[Ninja]]s, and Ashigaru. '''[[Orc]]s:''' It's interesting to note that the minimalistic lore given for orc mercenaries is that most of them are outcasts or renegades from their own tribes, which serves as an odd little glimpse in hindsight of the orcs moving away from being capable of such socializing. Orc Commanders, Renegades and Renegade Arrer Boyz can be hired. '''[[Norsca]]ns:''' Still called the Norse here, this continigent is unusual in that it's actually a mixture of Norsca-dwelling humans (Commander, Warriors, Standard Bearers, Berserkers, and [[Werewolf|Ulfwerenar]]) and [[dwarf]]s (Norse Dwarf Warriors, Berserkers, [[Troll]] [[Slayer]]s). '''Old Worlders:''' Here we see the seeds for the actual Dogs of War faction being laid, as this contingent covers human mercenaries from across Warhammer's version of Europe; aside from the obligatory Mercenary Leader, you've got Tilean Condottieri and Crossbowmen, Estalian Caballeros, Hombres Villanos and Bandolleros Gringos, Bretonnian Brigands, Nulner Landsknechtes, Kislevite Druzhina and Freiforstjaegers.
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