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==OC Do Not Steal== Okay, so did the author have ANY original idea? Well, actually yes and it's the only saving grace of this entire trainwreck. It's about these dragons. Dragon Riders aren't produced by training, they're made. The dragons in this setting have been bred to form a magic bond with a human or elf they encounter while in the egg ''(they won't hatch until the right person happens upon the egg, and the selection criteria is unknown)''. After hatching, they leave a magical mark on the person in the form of a burn scar on the hand. When this occurs, EVERY dragon everywhere, and by extension, every dragon rider as well as some magic sensitive individuals, know. They can sense the emergence of the new power. As the dragon grows the connection between dragon and rider becomes stronger until, ultimately, they are able to act as one if they so choose. The bond between dragon and rider is akin to telepathy. From the dragon's perspective the rider is an extension of their being which they are always aware of ''(albeit with an independent will)'', while from the rider's perspective they can communicate with dragons ''(a power riders retain even should their own dragon fall in battle)''. Since magic relies on the stamina of the individual, they can draw on each other's energy for magic, though dragons inherently have much more and a stronger but more instinctual control over magic. When a RIDER falls in battle, the dragon inevitably goes into a killing rage, avenging their death ''(and usually expending their own life in the process)''. When a DRAGON falls in battle, the rider either kills themselves, goes on a violent rampage or sinks into depression for a long time. A Rider who lost their dragon can find and imprint on another dragon, but it's rare. A dragon who lost their rider cannot imprint on another one.
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