Editing
Evoker
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==4e Evoker== The Evoker returned as a subclass for the [[Mage]] in [[Dungeons & Dragons 4th Edition]]. Being an Evoker was handled as a set of three features gained by choosing that specific magical school, and which were acquired at levels 1, 5 and 10. A Mage could also dabble in Evocation by taking the 1st and 5th level Evocation school benefits at levels 4 and 8. * Evocation Apprentice: When you roll damage for an arcane evocation power, if any of the dice come up with a result of 1, pick one of them, reroll it, and use the new result. * Evocation Expert: You gain a +2 bonus to Endurance checks and Intimidate checks. * Evocation Master: When you use an arcane evocation power that deals one or more specific types of damage, you ignore a target’s resistance to any of those types of damage. You do not ignore any immunities the target might have. Prior to this, an article in [[Dragon Magazine]] #383 had attempted to bring back support for the Evoker on a conceptual level by providing a number of heroic tier spells all revolving around blasting foes with elemental magic; these spells consisted of '''Skewering Spikes''' (level 1 Encounter, launch stone/metal spikes at up to three targets), '''Arcane Whirlwind''' (level 1 Daily, creates a burst of thunder and a zone of whipping winds that can slide enemies about), '''Mystical Debris''' (level 2 at-will Utility, create zones of difficult terrain at will by manipulating patches of earth), '''Cinderfall''' (level 3 Encounter, a fireball style burst of fire damage that automatically deals at least some fire damage to one target), '''Scattering Shock''' (level 5 Daily, yank a group of creatures together and then zap the with lightning), '''Force Ladder''' (level 6 encounter Utility, creates a ladder of pure force that you can scale), '''Corrosive Mist''' (level 7 Encounter, creates an explosion of acid that lingers as a short-lived corrosive mist), and '''Firescythe''' (level 9 Daily, sweep a scythe-blade of fire across an area, cutting down anyone who doesn't drop prone, though your allies can drop prone as a free action before it strikes).
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information