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==Tabletop== ===7th Edition=== Last edition's Forge World chapter tactics for the Executioners allows them to ignore ''any negative Leadership modifier of '''any kind.''''' (including from lost combats?) Also, all characters, from Sergeants to Captains, gain ''Instant Death'' on to-wound rolls of six, but they must issue and accept challenges. If it wasn't obvious before, Executioners are a melee-based army where even Scouts could potentially keep a unit locked into assault and a basic Sergeant with a Power Sword could knock down special snowflakes. In other words, these guys are true Space Marines taking full advantage of their superior biology, armor, and weaponry to win. Their special character comes in the form of Thulsa Kane, a Chaplain with a 2+/4++ save, Plasma Pistol, and a S6 Power Axe. Along with Zealot he has Eternal Warrior and allows any friendly model (a '''single''' model) within 12" of him to reroll to-wound rolls of one the turn they charge. Bit situational, but can prove useful sometimes, especially if said model is a Dreadnought. His set Warlord trait allows all friendly units to add +1 to assault results and sweeping advance whenever Kane is in a challenge (if he's not, you're doing it wrong). And remember, Instant Death on to-wound rolls of six applies to Kane as well. ===8th Edition=== No FW chapters have unique tactics yet. As Imperial Fist descendants, they should probably take that tactic, although Black Templars may suit them better. Kane does have an update, however, and is one of the few characters from Badab to come out better in 8th. He is still an impressive beatstick while buffing nearby units with his various auras, and has increased damage in melee if the target is a character. With the FAQ and Errata having come out you can use “Parent Codex” rules (pretty much a Counts As force) now that you can use the Blue Book, Blood Angels, Space Wolves, Dark Angels, or Death Watch, a Close Combat Oriented Chapter, such as BA or SW might be a better option (at least Crunchwise) A personal favorite of this fa/tg/uy is using the BA Codex and giving him the “Artisan of War” Warlord trait, so Lifetaker does 3D minimum and 5D against a Character, making him rather thorough all round killer. Stick him by some Death Company or Vanguard Vets and let them go to work. Another option is using The Space Wolves Codex and using the Saga of the Hunter trait to get him into combat faster, then you can use the Razorwolves tactic wrapped around Kane and a Battle Leader for ALL THE REROLLS {{Marines-Official}}
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