Editing
Ferrous Dragon
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Great Wheel=== [[File:Cobalt dragon Dragon 356.jpg|300px|left]] Arrogant and domineering, even other dragons think of Cobalt Dragons as joyless control freaks, which should really tell you something right there. Covered in midnight blue scales of varying shades, there's no chance of mistaking them for the more common Blue Dragon - particularly if one takes from their 3rd edition description. They didn't change alignments between editions; both versions of the Cobalt are Lawful Evil to the core. For obvious reasons, Cobalt Dragons are very solitary by nature, unless mating or called together by the clan sovereign. Although, strangely, they actually make pretty good parents. They favour especially dark and dense forests and jungles, although sometimes they lair in caves based in such regions that ultimately lead down to the [[Underdark]]. This gives them a particular enmity for Green Dragons. Unusually for dragons, Cobalts are known for their fascination with traps. They spend most of their leisure time creating new traps, working carefully-cut trees, pitfalls, trigger-able rock-slides and pits into their territory. Their spell-like abilities facilitate this fascination with altering the battlefield; the details vary slightly between editions (Improved Phantasmal Force 3/day for Adults and Animal Summoning II 1/day for Great Wyrms being replaced by Minor Image + Snare and Summon Monster V in 3rd edition), but their innate abilities to turn the terrain against foes with Entangle and Plant Growth are always useful. This fascination with traps - and, let's be honest, the name, and the rather ratty features of the dragon - has led to many considering Cobalt Dragons the original progenitors of the [[kobold]] race. Whether this is true or not, nobody may ever prove, but the two races share a lot in common and get on very well - rare indeed is the Cobalt Dragon who lacks a large tribe of kobolds to do its bidding and make its territory more dangerous. Uniquely amongst dragons, Cobalts produce a pulsing line of magnetic energy for a breath weapon. The precise rules for this are somewhat convoluted, but it mostly works out as force damage and sends creatures hit by it flying. They're also immune to electricity and the magnetic breath weapons of other cobalts, and can breathe water. Cobalt [[Half-Dragon]]s inherit both the magnetic ray breath weapon and the immunity to electricity.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information