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==Races & Cultures== ===Human Cultures=== '''Orlanthi''' - known by many names such as Vingkotlings, Theyalans, and Heortlings. Can be best described in real-world terms as "greek-celtic-vikings" (basically the pre-roman Hispanians) for their olive skin, tattoos, and widely ranging hair and eye colors. You get to play them, erroneously portrayed with northern european features, as the Heortlings in [[King_of_Dragon_Pass|King of Dragon Pass]] and against them, now faithfully portrayed, as Vingkotling "rams" in [[King_of_Dragon_Pass|Six Ages]]. The posterboy culture of the franchise owing to having the most fluff and that their gods and heroes have had the most effect on Gloranthan history, for better or worse. Is currently, HeroWars era, at a [[What|state of war and/or rebellion against the moon.]] and spiritually led in this endeavor by Argrath who may be one or many. Notable Orlanthi nations are Tarsh - slavekeeping clients to the Lunars, Sartar - the kingdom you build in [[King_of_Dragon_Pass|KoDP]], and the Holy Country - the country you escape from in [[King_of_Dragon_Pass|KoDP]]. Orlanthi men are expected to be fiery, violent, and emotional (manly tears galore) whilst orlanthi women are expected to be cold, calculating, and stoic. [[File:Average Dara Happan.jpg|thumb|200px|right|A Dara Happan.]] '''Dara Happans''' - sun (yelm) worshipping, slavekeeping, patriarchal, egyptian-babylonian fusion who look like WASPs stuck in the Bronze Age. So prolific, in fact, that you can tell which cultures are the quite numerous offshoots/cousins of Dara Happans if their art or fluff describes them as midwest american caucasoid. They idealize the city life and the emperor (no matter what form he takes or his claims to power) making them the gloranthan equivalent of the modern, subordinate, weak-chinned, urbanite. They look down upon their rural citizens called Lodrilli (named after Lodril the Dara Happan earth god) which is ironic as the region that they live in, Peloria, is a breadbasket of the continent. Currently ruled as the Lunar Empire by the Red Emperor, demigod son of the Red Goddess (aka the moon), and thus they have [[Fail|subsumed Yelm into a subordinate position]]. '''Hsunchen''' - just your run-of-the-mill spiritual animists who, interestingly enough, despite being of widely varying races and geographical distribution possess mutually intelligible if not identical languages. Hsunchen are divided into tribes based around their totem animal. Shamans of some of the tribes return from their heroquests as the [[/d/|opposite sex]] or permanently [[Furry|afflicted with qualities of their spirit animals]] while some tribes, such as the telmori, are literally just [[Werewolf|were-versions]] of their totem. '''Agimori''' - living on the southern continent and widely varied. AKA the black people of glorantha. Ranges between the slavekeeping, wealthy Fonritians, to the matriarchal Kresh who roam around the plains on massive (think arena-sized) wagons kept constantly mobile by literal armies of porter slaves, to the Doraddi, the stereotypical bush hunter type, but they are [[Racial Holy War|TOTALLY COMPLEX, NUANCED, AND NOT ABSOLUTELY RACIST I SWEAR.]] '''Kralorelans''' - [[China|Chinese]]. Just. Chinese. Led by human emperors who somehow [[Awesome|managed to convince everyone (including dragons) that they're dragons]]. '''Vormain''' - [[Japan|Japanese]]. Just. Japanese. But their economy flourishes and depends mostly on piracy. Think Somalian-Wako Pirates. '''Malkioni''' - the fedora tippers of glorantha. Are characterized by varying pantheistic/atheistic magocratic caste systems wherein they believe that gods are simply entities who managed to [[Magic the Gathering|"Tap"]] very strongly into the runes and orders that represent the aspects of the world, and that they themselves can rise to [[Believers of the Source|"godhood"]] by doing the same. Located mostly in the westerly parts of continents. Currently divided into many philosophies and equivalent kingdoms of varying cosmoplitanism and emancipation. Named after Malkion, who can be described as Glorantha's equivalent to a Buddha-Christopher Hitchens lovechild. [[File:Morokanth and his human.jpg|200px|thumb|right|That mace is dangerously close to dropping on a unexpecting cloven hoof.]] '''Praxians''' - horse-nomads but not really. Instead they are a collection of tribes of the various human races present after the desertification of Prax, assigned by draw-lot with their own respective warbeast mounts. There are the massive dark-haired and bearded Bison Tribe, the [[Pygmy|pygmies]] of the Impala Tribe, the swarthy tibeto-burmese lookin High Llama Tribe, among others, and even the Morokanth tribe [[What|wherein the humans lost the draw to the the animals and as such are farmed as food and companions]] to giant aardvarks with no [[Fail|opposable thumbs]]. Hates Chaos with a passion as the head of their pantheon is Storm Bull the Devil-Slayer, analogous to the Orlanthi Urox. [[Furry|Married to Storm Bull]] is the Earth Goddess Eiritha, analogous to the respective cattle goddess of most cultures, and is said to have singlehandedly repopulated Prax by periodically birthing the warbeasts within a cave. [[File:Image 2023-05-03 232713419.png|300px|thumb|right|A Pentan/Grazer]] '''Pentans''' - Sexual egalitarian dara happan offshoots [[Mongols|on horses]]. Probably descended from the horse riders you play in Six Ages and/or charioteers you play against. Worships the sun-horse god Kargzant who may or may not be the orlanthi Elmal. Immensely more successful at being rampaging nomads with gloranthan history fraught with them having to get kicked out or subjugated for anything to move forward. There is even a period in recent gloranthan history wherein a warlord called [[Genghis motherfucking Khan|Sheng Seleris]] ravaged [[China|Kralorela]] then conquered the Lunar Empire, [[Awesome|at its golden age]], and ruled over it for A CENTURY before being sent to the underworld by the moon herself. Currently ruled again by Sheng Seleris after Argrath did a Lightbringer's Quest to resurrect him. Sheng Seleris is so feared that not only did the moon birth a goddess specifically for the purpose of putting him back and keeping him in the underworld, but he also ended up taking over from the moon as the [[BBEG]] for Argrath to beat by conquering and consuming the Lunar Empire (emperor, prison goddess, and [[Chaos|chaos]] included) Glorantha is riddled with many other relevant minor cultures such as '''Grazers'''- pentan exclave in Dragon Pass. Were practically the reason why the horse is anathema to Prax during their time as rampaging mercenaries/buffer states there. Now concerned with keeping Dragon Pass healthy with rulers of Sartar and Sarsh having to win their incumbent queen's hand to be declared King of Dragon Pass. '''Votanki/Balazarings''' - Dog lovers. Just. Dog lovers. They have mastered dog lore to the point that they can even breed and foster absolutely massive dogs (think Clifford the Big Red Dog) on the regular. Worships Votank and of course, you've guessed it, his companion Brother Dog. Besides their tribal hearths, Votankiland is dotted with three citadels dedicated to Yelmalio, an ascetic understanding of Elmal/Kargzant/Yelm, and are ruled by Balazaring kings with these citadels basically representing what little civilization there is in this infertile shithole. Named after Balazar, a pentan who tried using the votanki towards his own dreams of kingship dashed by the fact that the land is, as aforementioned, an infertile shithole and that he got killed when dragons ate everyone when he joined an invasion of Dragon Pass. '''Jrusteli''' - mainly known as the origin of the God Learner philosophy. God Learners were the [[munchkin]]s of glorantha who were cynically collating the world into useful data and minmaxing. They became so good at [[Powergaming]] that they've managed to do things such as 1.) [[Kairos Fateweaver|Predicting future events]] such as the HeroWars, 2.) [[Lulz|Swapping the earth goddesses of the Orlanthi and the Dara Happans for a while]], and 3.) Making the world [[rage]] so hard that it perceptibly moaned and groaned and shook to [[Rocks fall, everyone dies|destroy their empire, their continent in the middle of the sea, ocean travel in general, and all trade and communications in a certain area of the main continent.]] '''Artmali''' - Blue-skinned people that came to Pamaltela from the Blue Moon. Had a big empire in there during the Storm Age that prospered due to their ability to manipulate tides, before being corrupted by chaos. Pamalt burned it down along with the many chaos creatures and gods. What remains of them are the tribal Veldang who worship their crippled gods and nature spirits, and the Blueskin slaves of Fonrit. Another group called the Zaranistangi went and ruled the lands of Teshnos for a time before getting curbstomped out of existence by the God Learners. ==="Elder Races"=== '''Elves''' - these elves, as opposed to tolkien's elves, are [[Dryad|literal walking talking trees]]. Created by their goddess Aldrya to assist in her quest to preserve and propagate plant life, these elves are divided into many subtypes depending on their pet tree types. Elves who take care of oaks are called Brown Elves and are typically large and very ent-like while elves who take care of tropical trees are small [[Racial Holy War|Yellow]] Elves and inhabit the [[Heart of Darkness|Vietnam(s)]] of Glorantha, while elves who take care of pines and evergreens are Green Elves who are deliberately made to look like [[Nymph|very attractive humans]]. DO NOT attempt to sleep with a Green Elf. Symptoms of elfborne STD include but are not limited to: skin discoloration, itchiness, halitosis, death, miscegenation, vitiligo, allergies, and (in rare cases) apotheosis. '''Mostali''' - dwarves but not really. made as servitors and maintainers of Mostal, the world-machine, and are divided into many subtypes based on what kind of kiln they were forged in and what they're supposed to do. Rock dwarves are stonemasons, gold dwarves run logistics, and so on. Mind you, actual non-fleshy dwarves are endangered (think a couple of dozen) and have been elevated to the ruling class. To save their kind in the Darkness, most dwarves are now flesh and thus have to commit [[Shortstack|the business]] in presumably the old kilns (imagine the smelle). Currently engaged in "maintaining" and repairing Mostal and they sincerely think (lol) that everything that happened, [[Just_as_planned|whether disasters or miracles]], in Gloranthan history was because of their or someone else's upkeep or breaking of the world-machine. [[Old_Ones_(Warhammer)|They also sincerely believe that the world will return to its normal stasis]], with mostali ascendant over the rogue gods and lesser races, as long as they keep working on the world-machine. '''Trolls''' - grey ungulate-looking motherfuckers ranging from 7 to 10 ft forced out of their beautiful Underworld by the brightness of Yelm into the middleworld proper [[Dawww|which they call the "Hurtplace"]]. Can eat absolutely anything but has preference for elves, as they are delicious, and dwarves, [[Drugs|as they are hallucinogenic]], and are thus at odds with both of these races. Also despises Chaos for being their main competition during the Darkness and would support literally anyone, including the aforementioned races, currently fighting chaos. Once members of the now defunct World Council of Friends (composed of races who survived the darkness against chaos) but left when the council decided to build an artificial god, Nysalor/Gbaji, who subsequently cursed their race and goddess to have 50% chance to multiple birth stunted trolls called trollkin that they use as [[What|food]], [[Gnoblar|slaves]], and [[Grot|cannon fodder]], weakening the once powerful race. Is a matriarchal society and a matriarch's rank is based on the number of non-trollkin births. Worship mainly Kyger Litor the matriarchal goddess and Zorak Zoran the male troll god of violence. [[File:DragonewtTrioRitual.webp|200px|thumb|right|Yes, those are wasp nests.]] '''Dragonewts''' - [[Chaotic Stupid|absolute weirdos who just do what they want]]. They are the larval forms of true dragons who for some reason take way too long to metamorphose. They do believe that every action they commit contributes toward dragonhood for the world and themselves in a philosophy centered around maturing into True Dragonhood. Each nest is ruled by an Inhuman King, a true dragon taking dragonewt form, under whose presence they can be reborn in their original eggs when killed, rendering them effectively immortal. Helped form the Empire of Wyrm Friends (EWF) in Dragon Pass until they quit and killed anyone who might know useful dragon lore as the decadence and tyranny of human side of EWF was simply too deeply rooted. This culminated in the Dragonkill wherein a fuckton of dragons came out of nowhere and ate every human in Dragon Pass as well as those unfortunate bastards who came to destroy the EWF. No human lived in Dragon Pass until King of Dragon Pass proper. Also, Dragonnewts who fail to take control of their desires and emotions devolve into and are the ancestors of the [[dinosaur]]s of Glorantha. [[File:What the duck.png|200px|thumb|right|Even the characters are starting to think that walking, talking, fucking ducks are too ridiculous for a fantasy setting.]] '''Beast Men''' - includes minotaurs, centaurs, and [[Disney|talking walking ducks with arms]]. Mostly located in the Beast Valley in Dragon Pass and are typically Orlanthi in culture and religion. Swears fealty to the King of Dragon Pass. '''Chaos''' - They are composed of beings ranging from [[broo]]s, who can [[what|impregnate inanimate objects]], to [[Ogre]]s, a race of Chaos-tainted humans who look normal until they open their mouths to reveal rows of jagged teeth for devouring other humans in cannibalistic murders, to Walktapus which are big naked humans with an octopus for a head, to vampires and undead, to simple amorphous giant blobs of chaos. Hated by almost everyone except the Red Goddess, who is vaguely affiliated with them, and her Lunar Empire, whose main philosophy argues that they are an essential part of the world. They exist on the rightful basis of kill-on-sight. Chaos as a state thrives on and is spawned by acts committed against the natural order. Notable examples of chaos-creating activities are kinslaying, failing HeroQuests with traditional chaotic villains, and rebelling against a rightful emperor. '''Triolini''' - Bikini Bottom in Glorantha. Composed of warring subtypes such as the Ludoch, who are dolphin-folk, and Ysabbau, who are Gloranthan [[Deep One|deep ones]], among others. Subtypes are grouped into two based on descent from hated storm gods and nymphs who were either taken consensually, the Cetoi who are friendly to landlubbers, or raped, the Piscoi who would drag you down a trench, by those storm gods. Most of them have to surface to breathe with the exception of the Gnydron who are the giant triolini and [[/d/|whose ancestress nymph castrated her storm god to be impregnated with her own hermaphroditic mating organs]]. '''Wind Children''' - Winged humans descending from sylphs and humans that lived during the Godtime. Largely just hang in their mountain top and cliff face aeries, flying their days away hunting and contemplating. Dislike elves because their trees used to take away their open spaces in Godtime, and [[griffin]]s because they compete for the same enviromental spaces. Also complete wusses when it comes to alcohol, getting drunk from just a couple drops.
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