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===Heroes I - A Strategic Quest=== The game was really sweet back then, so New World Computing decided to take it a step further. They made a game in 1995 that differed in certain aspects from King's Bounty. First they made cities manageable to the point where you could build structures and recruit creatures from there. Heroes were divided between two types: MIGHT (which were warriors and powerful leaders) and MAGIC (who were magic users that could zap people with destructive spells). Another was that said game was turn based when compared to King's Bounty. Apart of picking up various things, you also took over sites that produced resources for you to spend on building and recruitment. What's more important, you could control more than one Hero at a time, and recruit additional ones. In that game you played a king escaping from another world to take over this one for humanity. Thus Heroes of Might and Magic were born, and the series would be known as one of the most favourite games liked by many.
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