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=Civilian Culture= Not unlike other worlds, but extremely unlike [[Cadia|certain worlds]], life on Hope's Fall is not dominated entirely by the military. While the planet is a considered a Cardinal world, and is officially governed by the Ecclesiarchy, the day to day life of the simple peasant is relatively easy, and without Imperial involvement. House Carthagga has ruled the planet since it's ship made planetfall, but it has allowed a number of lower noble houses to govern their own fiefdoms independently, provided they pay tariffs to House Carthagga, and adhere to their supreme governance without question. Each House is generally from a specific background, (farmers, merchants, miners, the majority being military), and as such each fiefdom is usually dominated by one type of industry. All houses admit noble born to be either officers within the Guard, or to serve as a knight for the House, but for most this is an unwritten expectation, as opposed to an outright law. The noble houses of each fiefdom often have some leadership or political sway within the Carthaggan guard, some more than others, and all of them have members with connections to the Ecclesiarchy, the Inquisition and the Administratum who answer directly to the appropriate organs within House Carthagga. Some noble houses of note are; ==House CarVoss== House CarVoss comes from a mercantile background, and is seated in the resplendent city of CarVoss. The city sits at the center of vast farmlands, and the House is fairly Noblebright in comparison to some of the others, avoiding slave labor, and allowing a relatively free market for their people to trade on. Their serfs are all free people (save for a number of convicts serving out their sentence through penal servitude), and they try to avoid conflict with other fiefdoms. House CarVoss is notable in that one of their Highborn young named Alexi, after having completed his training and service as a Knight, requested to serve as an officer in the Carthaggan Guard as opposed to returning to the life of a politician. He was granted this privilege, and was very quickly promoted through the ranks until he was put in command of the Carthaggan Guard's 5th Army Group, becoming one of the most successful leaders of the Guard's history. ==House Tekknekov== House Tekknekov rules one of the planets only manufactorum cities, supplying the massive numbers of the Guard with all of their weapons, tanks, ammunition and other equipment. They are also responsible for the production of a large number of the equipment and machinery used on a daily basis in the civilian life within the other fiefdoms. Undoubtedly one of the most powerful, and important houses within the government of Hope's Fall, they were also at the center of the one of the planets most important conflicts. Three of the House's highborn young, brothers, were seduced by Chaos, and in an attempt to quench their thirst for power they were merged with their forges, and came out a daemon prince. Many of their servants followed suit, and soon an army of mechanical abominations emerged out of the flames of a collapsing city. The Carthaggan Guard's 5th Army Group was called in to deal with the heretical insurrection. The battle only lasted several months, and though the Carthaggan's stood victorious, they suffered heavy casualties, and the enemy managed to escape off world through a warp-gate. ==House Stieburg== House Stieburg is one of several houses that control a vast number of salt mines and marble quarries in the White Mantle. They are basically the opposite of House CarVoss, preferring to use mass amounts of slaves and prison labor to fulfill their quotas and maximize profits. The House attempts to maintain political importance, and as such often sends many of their young to serve in the Guard. One of their Highborn was eventually put in charge of the 7th Army Group, but often delegates most of his duties to his subordinate officers, preferring to stay far from battle whenever possible. When he does take charge, he often forces his men to rush headlong into battle, and suffers significant losses, with most of his victories being pyrrhic at best. As a result of this House Carthagga issued a decree severely limiting the number of Carthaggan Regiments allowed under his command, and demanding that all Highborn Storm Trooper regiments in the 7th Guard be placed under the total command of another officer, answerable only to House Carthagga. The true value of the 7th Army for the House Stieburg is their service during their reserve rotation on planet. The House uses them to guard their many prison mines, a simple, but often degrading duty for the soldiers subjected to it. ==House Ronov== House Ronov is one of the smallest Houses, both in terms of members, and in terms of land and property ownership, however they are one of the most powerful and influential of the houses, for one simple reason; House Ronov is entrusted with the building, maintaining, and keeping of all of House Carthagga's Knight suits. Their House is different from the rest in that it maintains an extremely close relationship with the Mechanicus, and virtually no one else. As such, it's leadership is made up of Techtriarchs, and all of it's numbers are tech-priests, enginseers, or Secristians. The small populationof people sworn to the House but who are not part of it's blood-line are lowly serfs, acting as either forge workers or tech-scribes. A small number of them also serve the Ecclesiarchy, to fill the House's religious needs. Because of House Ronov's extremely important but singular function, they have no tithes or production quotas placed upon them by House Carthagga. Similarly, they have little interest in the greater political or martial goings on between the other Houses, and as such are one of the only Houses to not have any influence or leadership within the Carthaggan Guard.
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