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==Redline== '''Redline''' was the first Horizon setting to be launched, and can be summed up as "2 parts Mad Max, 1 part [[Fallout]]". Created before [[d20 Apocalypse]] was a thing, Redline takes place in the post-apocalytic ruins of an Earth devastated by World War 3. Miraculously, despite the cataclysmic usage of atomic, biological and chemical weaponry, and the environmental devastation that plunged the known world into severe droughts, humanity has clung to existence. Now the survivors largely eke out a life as nomadic technobarbarian scavengers, using the lingering remnants of the highways and byways to traverse the ruined earth to forage for what supplies remain. Even those few permanent settlements maintain bands of road warriors who ride out into the wastes to retrieve vital goods from afar. And all the while, they strive to avoid the deadly touch of "The Creep" - the mutagenic toxins left behind by the apocalypse. In lieu of races, Redline uses a set of six '''Backgrounds''', which roughly correspond to popular archetypes from post-apocalyptic fiction. These give your otherwise all-human party a more unique mix of backstories, abilities and skills, with mechanical reinforcement to boot. * ''Bornagains'' are defined by their deep religious faith, which makes them natural preachers, leaders and philosophers. * ''Bygones'' are also defined by faith - but theirs is in the human capacity to rebuild and restore the civilization that once was, to life mankind out of the fires of barbarity and back to its former place of technological supremity. * ''Drifters'' are lone wanderers, tough, hardy, self-reliant and determined to survive, no matter the odds. * ''Ferals'' have regressed even deeper into barbarity than is normal for the world of Redline, becoming at best neo-tribals and at worst little more than animals that walk on two legs. * ''Rejects'' are born mutants, stronger and tougher than humans, and able to ignore the caress of the Creep, but duller-witted and plagued by random biological defects. * ''Savants'' are scramble-brains who have uncanny intelligence and focus on select topic of interests, but otherwise are seriously handicapped in looking after themselves. Like all Horizon settings, Redline uses its own set of unique classes; the melee-focused ''Marauder'', the guns-and-driving-focused ''Redliner'', the tech-scavening and repairing ''Rigger'', the charismatic ''Trader'', and the ''Walker'', a hardy survivor willing to brave the wastes on foot and with the aid of a loyal bestial companion. Unique mechanics from Redline consist of vehicular combat, the Creep, and Creep mutations.
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