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==House of Many Talents== Despite being well known as the mistresses of the chem trade, House Escher have their fingers in quite a lot of industries. Perhaps surprisingly, they are the foremost manufacturers of lasgun weapons, accounting for around half of the total lasweapons produced from ALL of the Clan Houses. They continuously beat out [[House Van Saar]] for the lucrative export contracts; the reason is primarily because Escher weapons are considerably more straightforward than the models produced by their rivals but still of significantly high quality to be sought after. It also likely boils down to being cheaper, since within the economics of the game system, Van Saar lasguns cost more by default. House Escher also has a great deal of knowledge regarding gene-alchemy, and are the undisputed masters of such technologies. They are capable of supplying the precious rejuve treatments that are highly sought after by the wealthy to extend their lifespans, and are fully capable of supplying bio-mechanical augmentations. They have even been able to create new forms of life, and even bring back the dead through the use of gene-alchemy, a few examples are described below: ===Death-Maidens=== Back when House Eschaki was around, they discovered a dreadful chemical process in which they were able to reanimate the remains of a recently slain warrior. The results are quite shocking: The corpse retains their muscle memory and reflexes and they become inured to any pain. The process even turns the maiden's blood into a toxic ichor ideal for coating weapons. In exchange, they lose their ability to heal, as the cocktail of drugs responsible for their undeath destroys their biology. This also has a cost of destroying their minds, as (in game terms) they retain none of their thoughts or memories aside from a furious rage on par with an [[Eversor]]. ===Phelynx=== Also known as the Venom Cat. A unique mixture of reptilian DNA combined with that of Phyrr cats smuggled in from offworld. It is a perfectly adapted hunting beast with feline grace and stealth, capable of downing its prey with a potent neurotoxin; being cold-blooded it is difficult to detect with traditional auspex sensors. It is the perfect companion for the Wyld Runners who are often provided an infant to rear, creating a bond that lasts a lifetime. ===Khimerix=== The "Brutes" of House Escher. Though pictured as some unholy combination of crocodile, bat and maybe a feathered gorilla, there is no actual standardisation for what a Khimerix really is. They are gene-spliced hybrids, seemingly created at random by the whims of the alchemist in charge that day. Some have hardened scales, some have razor talons, others have noxious breath weapons; while some may have all traits in combination. They are built often as experiments, very finely skirting the line of what might be considered "acceptable" to Imperial sensibilities. Though so long as intelligent xenos are not used as part of their creation then the authorities are content enough to turn a blind eye. Fated to be sold off as beasts for gladiatorial matches to entertain crowds with exotic never-seen-before spectaces, or to be used as attack beasts to protect Escher holdings.
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