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==The Ice Witches== The rare specialty priest of Hred has no daily duties, beyond dedicated themselves to finding ways to bring about an era of eternal winter. They wear white robes, trimmed in wolf fur, and decorative jewelry of iron either engraved with or fashioned in the form of her holy symbol. When adventuring, they wear either iron armor, or hide/leather armor reinforced with iron, wield iron spears, and bear white cloth or wolf-fur robes and cloaks. Mechanically, this specialty priest kit has the following requirements and abilities: ::Constitution 12+, Wisdom 9+ ::Alignment: Any Evil ::Can wield any non-bludgeoning weapon, but must take proficiency in Spear. ::Can wear any Iron or Iron-Reinforced armor. ::Major Domains: All, Elemental (Water, Air), Healing (Reverse Only), Protection, Sun (Reverse Only), Weather ::Minor Domains: Combat, Divination, Necromantic ::Magical Items: As per [[Cleric]], but cannot use items that use heat or fire. ::Required Proficiencies: Survival, Weather Sense ::Special Abilities: * All Cold-based Spells can be cast with one parameter (range, damage, number of targets, area of effect) doubled. * +1 to saves vs. cold-based attacks. * Cold-based attacks against the Ice Witch inflict -1 point of damage per die. * Ice Witches can learn the following [[Wizard]] spells as if they were [[Cleric]] spells: Chill Touch (1st level), Ice Knife (2nd level), Ice Storm (4th Level), Wall of Ice (4th level), Cone of Cold (5th level), Otiluke's Freezing Sphere (6th level) * From 5th level, an Ice Witch is immune to natural cold-based attacks. * From 8th level, an Ice Witch is immune to magical cold-based attacks. {{D&D-Historical-Deities}}
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