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===The Walk=== Unlike other chapters with complex rituals and trials, the chapter's principle for recruiting is seemingly simple. "Leave your hive on foot, with only what you can carry. Arrive at the fortress-monastery. Bring a dragon whelp with you." Named because of their resemblance to the Terran beast of myth, dragons are the apex predators in the jungle, mottled green beasts that blend into the forest and can move with terrifying speed either along the ground or glide through the dense canopy with the help of the wing-like membranes it can extend from between its legs. They are the chief of a host of nightmares lurking in the jungle's crush of vegetation and are often the subject of failed taming attempts by some of the bolder feral Ork tribes. Not only required to survive the arduous trek halfway around the world, a would-be initiate must also find a dragon nest, steal an egg, and hatch it, or, for the brave and foolhardy, kill a mother dragon and steal a newly hatched infant. As the aspiring Marine receives his training and implants, the dragon will be reared to adulthood; the final test an initiate must pass before becoming a Scout is to slay the fully grown dragon. Many walk out of the hives, seeking a better life. Very, very few become Space Marines. "Back on Triassos before I took the Walk, my father was fond of the forest proverb, fire is good servant, but a poor master. I never knew if he meant it literally or if he meant the Purgators. After the Walk I thought I knew, Purgators were the masters and flame their servant. I know now that the Emperor is our master and we are his flame! Onward battle brothers, for we burn bright!" -Captain Haya, 5th Company Captain of the Imperial Purgators
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