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In a Wicked Age
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===Story Generation=== In a Wicked Age is unusual in that it actively discourages preparation of any material before the game. At the beginning of each session basic elements of the story are suggested by drawing cards and consulting the Oracle table. There are four Oracles in the book: *Blood and Sex *God Kings of War *The Unquiet Past *A Nest of Vipers Each includes plot elements in keeping with its theme. The players draw four elements from the Oracle, producing a seed for the plot which looks like this: ''In a wicked age...'' <br>''...A company of desert horsemen, hiding a woman amongst them...'' <br>''...A wandering spirit, visible at will, an inflamer of human passions...'' <br>''...The marriage of a region’s most beautiful girl, necessarily virgin and without blemish, to the dead stone effigy of a harvest god...'' <br>''...A wandering exorcist, severe, who accepts no payment for his services but who lusts after carnal congress...''
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