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===Flexibility and Synergy=== You may, glancing at the stats of various units, come to the conclusion that Yu Jing units are a bit… well, crap. The fairly ubiquitous Hsien HMG is BS14 and is equipped with a MSV2 for 61 points. Its Pan-O counterpart, the Aquila, has +1 BS, -1 WIP, with MSV3, shock CCW (instead of AP) and exactly the same other stats for just 1 point more. What isn’t immediately obvious is that the Hsien has a lot of “tricks” it can play with. For one, Yu Jing has access to smoke, which can allow for powerful combos. Furthermore, the Hsien has Martial Arts. It’s not particularly useful for actually getting into close combat, but MA confers Stealth, meaning the Hsien can avoid pesky hackers trying to ARO hack while out of line-of-sight that the Aquila couldn’t. So while many Yu Jing units aren’t as straightforward or as strong as their Pan-O counterparts, they usually have good flexibility that a sharp player can use to his advantage.
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