Editing
Infinity/N4 Tactics/Starmada
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Special Skills== *'''Climbing Plus:''' Starmada has an impressive 7 units with Climbing Plus, some being able to form fireteams and one being a TAG. They can use this skill to create shortcuts through the map and create optimal angles for shooting. Some ITS missions also reward those with the skill with a bonus to their MOV value. That one extra inch can be crucial to claiming victory. *'''Combat Jump/Parachutist:''' Make your opponent sweat with the looming threat of Starmada's strong flankers. Bully the backline with a Santiago/Nyoka or nuke a target with the Crusher's panzerfaust. Keep in mind, however, that these options are a bit pricey, making their initial absence a bit obvious. *'''Immunity:''' Starmada has quite a few light units with Immunity (Shock) and the dreaded Bronzes with their Immunity (Total), making it all the more possible to pick them back up after being shot down. Use the Bronze's immunity to force some extra orders out of the opponent as they struggle to chunk through both wounds. *'''Mimetism:''' Starmada's strong gunfighters utilize Mimetism, making it harder for the opponent to contest in Face to Face rolls. Some are also linkable, widening the gap further. This won't save them from templates, so be careful not to place the forward-deploying units too aggressively, just to be eaten by them. *'''Minelayer:''' Between the Raveneye units, Tian Gou and Casanova, Starmada can very much dissuade the opponent from running into your deployment zone. While none of these can outright kill what triggers them, they are effective enough to put any unit to a sudden halt or set them up for certain doom. *'''Remote Presence:''' The Betatroopers, Zeta TAG and Parvati have the ability to go into a second level of unconsciousness, making it harder to remove them and easier to repair them as you can also spend Command Tokens to reroll failed Engineer attempts.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information