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==GAZ3: The Principalities of Glantri== Written by Bruce Heard in 1987. The book describes the land of Glantri, a country ruled by and for magicians. The book (besides the usual) puts a special focus on the ruling families, their personalities, and intrigues. The Principalities of Glantri also describes Glantri City in detail such as sections on living in the city and what it is like at night, while also including many new spells. For its special features, it details Glantri City and variant magic systems. The origins, objectives, and main personalities of each aristocratic house and clan struggling for control of Glantri's Council of Princes are described, along with the number of votes it controls in the council. The book presents the city's assortment of guilds and brotherhoods, such as Beggar’s Court, the Elven Liberation Front, the Free Fundamentalist Farmers, the Monster Handler's Syndicate, and the Thousand Fists of Khan, each with conflicting interests and political machinations. The Gazetteer offers an elaborate view of the magic-user's career, focusing on enrollment in the Glantrian School of Magic, which permits a magic-user character to learn new skills, like quick spell-casting and the ability to combine spells. The Gazetteer also provides player character (PC) spell-casting specialties: The Seven Secret Orders of the Great School of Magic are the Alchemists, Dracologists, Elementalists, Illusionists, Necromancers, Cryptomancers (runemasters), and Witches. Also the map's north incorporates the southern boundaries of [[X11: Saga of the Shadow Lord|Wendar]].
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