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==Unholy Dominion== Unholy Dominion: The vampire excels at tricking and dominating her opponents. Choose one of the following powers upon taking Unholy Dominion: ------------ --Enthralling Embrace: You can force your prey to be calm for you. When a vampire bites a living creature, it can try to beat the creature with a Persuasion check against a Willpower check. If the creature fails the check, then it willingly fails all its grapple checks to escape the Vampire. During each of your turns, another Persuasion vs. Willpower check is made. If the target succeeds on this check, they are immune to this ability for 1 minute. Enthralling Embrace Progression: 8 XP: Aura of Terror: Anyone who tries to approach the vampire while she is feeding using Enthralling Embrace must also make a Willpower check against her Persuasion check. If they fail, they are unable to come within 10 feet of the vampire. A person affected by this ability can make a new check once per round. 4 XP: Lure: If you succeed against with a Persuasion check against the target's Willpower, they will not move, and automatically fail their next Grapple check against you. You can not use this power on someone you are currently grappling. ---- --Hypnosis: The vampire tries to place a target in a trance. As an action that costs 4 Vitality, roll Persuasion versus the Willpower of a target within 20 ft. If the target fails, then the vampire may issue one simple command that must be followed by the target if possible. A hypnotized subject is idle if not acting upon a command, and will not do anything unless commanded to do so. After the command is completed the subject will remain idle until it breaks free, is given another command, or is dismissed. Every round after the first that the Hypnosis continues, the target may make another Willpower roll to try and beat the original Persuasion roll and end the Hypnosis. The vampire may end the Hypnosis at any time. As soon as the target succeeds at a Willpower roll, they break free. You can have a maximum of one hypnotized subject at a time. Hypnosis Progression: 3 XP: Extended 1: The target gets a new Willpower check to resist every [Charm] rounds instead. 5 XP: Extended 2: The target gets a new willpower check to resist every minute instead. Requires Extended 1. 7 XP: Extended 3: The target gets a new willpower check to resist every [Charm] minutes instead. Requires Extended 2. 9 XP: Extended 4: The target gets a new willpower check to resist every hour instead. Requires Extended 3. 11 XP: Extended 5: The target gets a new willpower check to resist every [Charm] hours instead. Requires Extended 4. 13 XP: Extended 6: The target gets a new willpower check to resist every day instead. Requires Extended 5. 15 XP: Extended 7: The target gets a new willpower check to resist every [Charm] days instead. Requires Extended 6. 3 XP: Cheaper: It costs 1 less vitality to hypnotize someone. Each time you take this progression, it costs 2 more XP. 3 XP: Multitask: You can hypnotize one additional subject simultaneously. Each time you take this progression, it costs 2 more XP. ---- --Doppelganger: The vampire can take on the forms of others. The vampire is capable of changing its physical appearance to be identical to the appearance of anyone whose blood she has drained Vitality from. This gives her a +4 bonus to Disguise and Trick checks to make people believe she is that person. It costs 2 Vitality and 2 actions to shapeshift into the form, and it lasts for [Charm] minutes. You can pay 1 Vitality to maintain the form. Doppelganger progressions: 3 XP: Extended 1: The form lasts for 1 hour instead. 4 XP: Extended 2: The form lasts for [Charm] hours instead. Requires Extended 1. 5 XP: Extended 3: The form lasts for 1 day instead. Requires Extended 2. 2 XP: Convincing Form: The bonus to Disguise and Trick improves by 2. Each time you take this progression, it costs 2 more XP. ---- --Subterfuge: The vampire is very good at deception. She gains a +1 bonus to Disguise, Stealth, Tease, and Trick. Subterfuge Progression: 4 XP: Improved Subterfuge: You gain an additional +1 bonus with the listed skills. Each time you take this progression, it costs 2 more XP. ------------ Unholy Dominion costs 6 XP to learn. Unholy Dominion Progression: 4 XP: Learning: Gain another Unholy Dominion ability. [[Category:Liberi Gothica]]
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