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Mechaton Titan
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==Turns== * Step 1: Roll all your dice and distribute white dice accordingly * Step 2: Calculate your new initiative (7d6 -Minus the amount of dice your mech has) * Step 3: Calculate your new defense Value * Step 4: Move your Mecha according Green d6 inches, adding any white dice * Step 5: Pick any weapon that has not fired this turn on your mech * Step 6: Pick any target in range of that weapon * Step 7: Determine damage * Step 8: Repeat Steps 5, 6 and 7 until you run out of usable weapons * Step 9: If you have not fired a weapon you may instead assault, roll one Green d6 and move that many inches, if you come close enough to use a CQC weapon, you may resolve the combat and determine the damage * Step 10: After all players have Used Mecha and/or Titans Sentry Guns and drones then move and fire at the same time in the same order
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