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==Inhabitants== The Outlands is somewhat of an exception when it comes to Petitioners and it has a rather ecclectic mixture to choose from: First, those souls who were "not quite" the right alignment to get into their respective afterlife end up here, as do those who were truly committed to neutrality. Those Petitioners return much as they did in life, their forms practically unchanged. However, the Outlands is one place where Petitioners from other planes can travel to, which is quite a significant development, as in most cases Petitioners cannot leave their home plane without dissolving into nothingness, since their makeup is entirely from the energies of that plane. So either the Outlands really is something special, or it isn't really its own plane at all and is merely where all other afterlives overlap. Beyond the Petitioners, you can find pretty much any form of Outsider here, from [[Guardinal|Guardinals]] to [[Yugoloth]] to Slaadi to Modrons if you know where to look. The Native outsiders are called the [[Rilmani]], who are generally more numerous the closer to the Spire you get, which is why there is no spell for summoning them. The [[Dabus]] of Sigil could be thought of as an additional, separate breed of outsider. A Faction (capital "F") called the [[Athar]] also hold headquarters in the Outlands following the [[Faction War]] right at the base of the Spire, where they plot to oust the Gods as fraudsters and phonies not worth worshipping. Their camp at the base of the Spire protects them from divine retribution, but also puts them hundreds, if not thousands, of miles from anywhere remotely useful. The Outlands is also the home front for the Concordant Killers, a group of very powerful beings who are part celestial, part infernal and are a bunch of divine hitmen dedicated to maintaining balance. They use swords that are somehow [[wat|axiomatic, anarchic, holy and unholy at the same time]], and use the full suite of Detect Alignment and Protection from Alignment.
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