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==Path to Glory 6e Articles== Note: Issue numbers and dates are for the UK Edition. Take a look at [https://wh40k.lexicanum.com/wiki/White_Dwarf Lexicanum's White Dwarf page] for conversion between UK issue numbers and US/CA or foreign-language versions. If you are looking up [[Pirate|perfectly legal and legitimate means]] of examining White Dwarf back issues, you will find that everyone who has ever uploaded WD scans was full of [[FAIL]] and could not be arsed to check whether the issue they had was the same as one uploaded under a different number. So the cover images and page numbers are provided as a sanity check. <!-- also previous editors of this page displayed equal FAIL and had various articles attributed to the wrong issues, not even in the right order. --> ===White Dwarf 275 November 2002=== Cover: Aragorn and some Two Towers minis. Pg. 32-45 The daddy of Path to Glory 6e, this article had the basic rules for founding a warband to play the game with, including tables for determining followers and equipment. Perhaps coincidentally, this issue also had the preview list for Beasts of Chaos, to provide stats and rules for the followers associated with that army. ===White Dwarf ?????=== White Dwarf UK-275, says that rules for advancement and gaining favor points will be forthcoming "next month" (p.34). But White Dwarf UK-276 definitely does not have those rules; it has scenarios only. So where the hell are they? Good fucking question. Some previous person said that this was the contents of 276: {{quote|> Rules for gaining favor points and for Advancements - the ability for the warband's Champion to score increases and abilities depending on luck and the whim of the Dark Gods. Simpler than the originals back in Realms of Chaos in that only the Champion advances and evolves, with followers remaining vanilla. It also included the basic rules for handling injuries and what happens if your Champion turns into a Chaos Spawn as a result of a bad Power Advancement roll or due to acquiring 5 Mutations.}} ===White Dwarf 276 December 2002=== Cover: [[Tomb Kings]]. Pg. 22-29 Three simple articles, all scenarios to use when fighting on the Path to Glory. Eight 1v1 scenarios and one multi-player. ===White Dwarf 277 January 2003=== Cover: A [[The Lord of the Rings]] tower, presumably one of the Two Towers. Pg. 26-27 Tiny article, a roster sheet for tracking your warband's status. ===White Dwarf 278 February 2003=== Cover: [[The_Lord_of_the_Rings|Eomer of Rohan]]. Pg. 58-60 Expanded mutation tables, replacing those from the original table back in 275 with god-specific ones, from Tzeentchians able to swallow opponents whole to Nurglites with xenomorph-style jaws to Slaaneshi with snake-like bodies to Khornates who absorb enemy spells to get stronger. It also includes more detailed rules for handling injuries: what happens to a Champion, or even a follower, who gets taken out in one battle. ===White Dwarf 279 March 2003=== Cover: Golden-armored space marine with a bigass hammer. Pg. 80-83 Rules for a multi-warband battle scenario and some magical items to receive as a result. ===White Dwarf 283 March 2003=== Cover: Guardsman from Cadia. No new rules appeared in the main body of the magazine, but copies of WD 283 came with a free booklet which collected all the Path to Glory rules in one 30-page volume. This included the Beastmen rules. ===White Dwarf 284 August=== Cover: [[Beastmen]]. Pages: Unknown. The issue seems to be absent from all [[Pirate|perfectly legitimate]] PDF collections. Some previous anon said it contained: {{quote|> Coinciding with the official release of Beasts of Chaos, this issue's article focuses on Beastman Aspiring Champions and the unique warbands they gather.}} [[Category:Chaos]] [[Category:Warhammer Fantasy]] [[Category:Warriors of Chaos]]
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