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===4th Edition=== Revenants were promoted to being playable undead creatures in [[4e|4th edition]] [[Dungeons and Dragons]], meant to serve a purpose dictated by either [[the Raven Queen]] or some other divine/magical individual, who gave them life in a body based on the corporeal form their soul once inhabited. They are not necessarily bound by the will of the person or deity who resurrected them, though; they have free will and are completely autonomous. A revenant's features are mostly similar to the previous life's, but the skin and hair color are ashy shades of gray or white or black, and instead of fingernails or toenails they sometimes gain black talons for nails and black scales on their forearms and lower limbs, reminiscent of the legs of a giant raven. They don't always have a vulnerability to religion-based or radiant powers, and are not inherently evil-aligned undead entities. They're weird and can be interesting characters depending on who's playing them and what the player's concept for the character is. ::Ability Scores: +2 Dexterity, +2 Charisma or +2 Constitution ::Size: Medium ::Speed: 6 squares ::Vision: Low-light ::Languages: Common and one other ::Skill Bonuses: +2 Endurance, +2 Intimidate ::Dark Reaping: If someone within 5 spaces of you dies, one enemy you attack before the end of your next turn takes an additional +1d8+Con or Cha modifier necrotic damage ::Past Life: Select a race other than revenant. You are also considered a member of that race for the purpose of meeting prerequisites, such as feat or paragon path prerequisites. ::Undead: You are considered an undead creature for the purpose of effects that relate to the undead keyword. You are also considered a living creature. ::Unnatural Vitality: When you drop to 0 hit points or fewer and are subjected to the dying condition, you can choose to be dazed, instead of falling unconscious. You make death saving throws as normal, and if you fail one, you fall unconscious instead of being dazed As you can notice from this statline, you find a race that can do quite a few things very well (special shoutouts go to the [[Assassin]] and [[Warlock]], whom these stat boosts best benefit), and the fact that it can poach off any one race's feats on top of their smattering of feats makes them even more customizeable. The "Past Soul" feat in particular lets you steal the racial power from your past life race, the only caveat being that you can't use both the other race's power and the Dark Reaping power in the same encounter (Which would be terribly weird for human revenants who picked a third at-will or half-elf revenants with their dilettante power made into an at-will). On top of all this, they also have their own [[Paragon Path]] (Avenging Haunt) and [[Epic Destiny]] (Freed Soul) for extra spookiness. {{D&D4e-Races}}
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