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==Children of the Sea== The '''Children of the Sea''' are a mystical breed of amphibious human-kin with innate magical abilities related to the sea. They first appeared in [[Advanced Dungeons & Dragons]], making their debut in the [[Dragonlance]] [[splatbook]] "[[Taladas]]: The [[Minotaur]]s" - this information would be reprinted in the 4th Monstrous Compendium Annual. AD&D presents... well, very little information on the Children. They are described as a race of aquatic [[fey]] or [[half-fey]] who can be distinguished from humanity by a single fey trait, such as green eyes and/or hair, or webbed fingers and toes. They normally pursue solitary lives under the water, but they are magically unable to reproduce with each other; as such, they come to the surface to breed with humans, with male Children abandoning their lovers to rear the resultant progeny and female Children leaving their newborns with human adoptive parents. These children slowly gain access to their magical abilities as they age; at the age of 5, they gain the ability to predict weather in the area around them, up to 48 hours into the future and with 90% accuracy. At age 7, they can summon any fish within a 60 yard radius to come to them once per day. At age 9, they gain the power to raise or lower water as the 4th-level priest spell, which they can use as if they were 7th level. At age 15, they gain the ability to breathe underwater. A Child of the Sea uses these innate abilities almost unconsciously, and will use them to aid his adoptive family unless he has not been treated well. Ultimately, when the Child reaches maturity, they will slip away into the sea and never return again... unless their adoptive family were stupid enough to abuse them. Abused Children of the Sea have a 5% chance of transforming into an '''Accantus''', which has been twisted by bitterness and rage into a much more dangerous creature (Chaotic Neutral to the Child's True Neutral), with the ability to assume a form of living water and summon [[Elemental Weird|Water Weirds]] (or Small Water [[Elemental]]s, in 3e). Accanta tend to murder their parents, and afterwards become erratic dangers to humanoids. The Children of the Sea would return to [[Dungeons & Dragons 3rd Edition]] in the Revised Bestiary of Krynn. Here, their details would remain basically the same, but with some expanded lore. This version of the lore made it clear that the Children are most likely a uniquely Krynnish strain of [[half-fey]], descended from aquatic [[fey]] such as [[sirine]]s and [[merfolk]] - most Children are born to [[human]] parents, but they have also been born to [[elf]] parents (usually, but not always, an [[Aquatic Elf]] of the Dimernesti]]) and even [[kender]]! It also states that, on rare occasions, some Children of the Sea do return at least partially to a life on land after reaching maturity.
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