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Setting:4chan Archipelago
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==Archipelago Features== ===Solar panel caches=== Suggested, but deemed unnecessary, entirely useful and a possibility; but all we really need to make electricity is a magnet and some copper wire, I have both sitting in my house. Not exactly a thousand jigawatts, but pretty damn easy to make on our own. ===Embark=== When your ten minutes are up, you teleport to the island of the board you frequent most. Since 4chan receives visitors from all around the world, some type of time zone correction could be employed for everyone to arrive at the same time. In addition, it has not yet been decided what time of day teleportation occurs, though the Archipelago would probably be in early morning/afternoon, to allow for shelters to be built while there is daylight. ====Carried Items==== The general consensus is that your inventory cannot be so heavy that it prevents you from walking. Most of us could not, for example, carry a pickup truck, but could more easily handle a bicycle. All items you wish to take with you must be in contact with your body and unattached to anything else; backpacks, laptop cases, purses, etc. will be teleported. A clock attached to the wall will not be teleported, regardless of its weight. Any object exceeding the limitations of Embark will be left behind. ====Disease and aging==== It's been suggested so far that people who have life-threatening diseases and conditions will be more or less miraculously cured upon entry, and traps and /t/rans/g/endereds will receive free sex changes to correct the unreasonably large Male:female ratio. Nothing has been said about aging, so it is currently assumed islanders will continue to age normally. =====The Leveling===== The main (and perhaps only) alteration occurs during teleport. Conditions such as Diabetes and Cardiac arrhythmia, which can have a large negative effect on a human's ability to survive, are cured outright. Any corrective devices, such as pacemakers, are removed. Missing limbs, digits, and organs are replaced, and function at an "average" level. Major inherited diseases, such as Hemophilia, are also cured, though this may not be readily apparent in some cases. The basic idea behind The Leveling is to give every inhabitant of the island a fighting chance to survive, free from debilitating conditions and injuries that impaired them in the Old World. It could be seen as grossly unfair to take, say, a Paraplegic, and stick them in an environment where the closest thing to a wheelchair ramp is a Wombat. ===Boats=== Each island has a very small cache of boats. These are the only way to get to the islands of other boards, as the distance is too great to swim. Islands in the sub-archipelagos associated with single boards are not generally outside of swimming range for particularly fit individuals. (But they may be, considering the immense size of the place) ===Size of the archipelago=== The original proposed size was 10,000 square kilometers (for the entire map, seaspace included), but that is clearly too small to support the kind of population that these islands would have. A more recent proposed figure was 9,437,184km^2, which is more reasonable. This puts /tg/ at approximately 47,000 km^2. It also puts each pixel at approx 4.08 km a side. This also puts the known world at a considerably smaller size than earth (about 200 times smaller) how/if this affects gravity or if there is more uncovered map/ridiculously large amounts of water have not been explored. ===Resources=== The New World is host only to prehistoric plant and animal life; species that have little need for deposits of iron or gold. The natural resources present are nearly untouched and ripe for the taking, and even though the planet seems to be firmly entrenched in various prehistoric eras, there is plenty oil. Whether the embarking humans will learn to be efficient stewards of their domain remains to be seen. It also seems these islands are mildly volcanic, which could mean geothermal energy and supplies of obsidian will be more readily available.
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