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==Combat== When you attack someone, roll for task resolution as normal with whatever relevant skills you have. You deal 1 damage for every point the final roll exceeded 2 β this means that rolling a 3 deals 1 damage, rolling a 4 deals 2 damage and so forth. Some weapons may add damage if the Game Master decides so. Once damage has been dealt, subtract the victims damage reduction and the rest from the victims hit points. Once a character reaches 0 hit points it passes out and at -1 hit point, the character dies. Everyone acts simultaneously.
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