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==4e== [[Dungeons & Dragons 4th Edition]] dropped skum entirely; they already had aboleths being served by [[kuo-toa]] (aka "crazy, slimy, Lovecraftian fish-men things") and Abolethic Servitors (once-humans turned into slimy, amphibious, translucent-skinned brainwashed horrors - they've been around since AD&D, but this was the first edition where they had an actual statblock), so skum simply felt redundant. What did they add to the game that the other two monsters didn't? But... D&D never was one to throw away a good monster name. That's how we wound up with the [[Thoul]]. So, in the [[Monster Manual]] 2, the 4e list of [[Ooze]]s was expanded with the '''Abolethic Skum'''; the result of the ritual to transform a humanoid into an Abolethic Servitor going awry and dissolving the victim into a semi-sapient slick of snot. In this, they kind of also filled the role of the Shaboath, an [[ooze]]-like [[golem]] made by [[aboleth]]s from their own mucus.
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