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Solaris VII
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=== Match Play === The Solaris Circuit itself is broken up into six classes, separated by weight: # '''Class I: Exoskeleton''' - Power Armor fights! Heavier on tactical thinking rather than bulldozing your way through fights. Almost assuredly the class that turbonerds watch religiously and insist is the "true" class of fighting. # '''Class II: Light Mech''' - Mech Lucha Libre. Taking advantage of the speed and agility afforded by Light Mechs, Class 2's fights are often quick and brutal affairs that benefit agility and quick-thinking. # '''Class III: Medium Mech''' - The delicious creamy middle between survivability and a furious slugfest. # '''Class IV: Heavy Mech''' - The slower, more ponderous fighting style of the Heavy Mech is showcased, where firepower often wins the day. # '''Class V: Assault Mech''' - The Mech equivalent of a boxing match destined to go the distance. Class 5 matches pit the largest mech types in the universe against each other in an all-out, grinding slugfest where gritty endurance becomes just as much a part of the fight as the ludicrous amount of firepower. # '''Class VI: Open Match''' - The Free-for-all. All the previous five classes can come together to have an insane brawl to see who's the best. Only the five arenas in Solaris City are eligible for Open Match games. The rules of the circuit are universal and simple; all battles are one-on-one, all mechs must pass a safety inspection, all warriors must be 18 years or older to compete, and it is a duel until one teams mechs are either completely destroyed or unable to compete. There are special rules that can be tacked on at organizer or even Mechwarrior discretion, such as the "Weapons Dead" rules, which disable all ranged weapons on the Mech and just has a good ol' fashioned beatdown. There are rules for surrender, as some Stables are broke as hell and might want to keep their machines in one piece, but it is a very risky venture; many Stables have "Surrender Bonds" of a certain hundred thousand dollar amount of C-Bills, expecting the Mechwarrior to fight until his dying breath unless he plans on being in debt to his Stable for the rest of his life.
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