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== Archetypes == [[File:Quintessentialist distant realms.png|thumb]] Released quite late in the 1e run of Pathfinder, there isn't a huge amount of support for the Spiritualist. Though several of the archetypes do provide interesting ways to play the class. *'''Ectoplasmist:''' devotes itself to being bound to ectoplasma rather than a restless spirit, and thus develops a means to summon whips of the stuff and eventually armor. *'''Fractured Mind:''' makes this class [[Charisma]] dependent and grants it some special spell-like abilities dependent on their emotional focus. In campaigns that ''don't'' focus on undead, this archetype is almost a straight upgrade from the base class, as the only things it trades out are the ability for interacting with spirits. *'''Geist Channelers:''' are bound to a particular sort of phantom that has a unique focus and lack a material form, though they can form a temporary equivalent to one. *'''Grim Apostle:''' Instead of an emotional focus, they summon powerful manifestations of one of the four riders of the apocalyse. They lose some of the passive benefits of storing them in their consciousness, and they don't particularly like being banished to the Ethereal plane and will strike at the Spiritualist if they get defeated. *'''Hag Haunted''' are bound to the souls of evil hags that are stronger and smarter than your average phantom, switching their casting to Arcane and granting ''Spell Focus (Necromancy)'' instead of ''Skill Focus'' when carried in the Spiritualist's mind. Also changes some of the defensive passive abilities to instead fling curses if the hag goes down. *'''Haunted:''' allows the phantom to steal power from their owner to power up. Gets massive bonuses, but reduces the player character to a puking wreck for the duration of the ability. This is actually a favorable trade since Phantoms combat ability is the primary feature of the class. *'''Involutionist:''' fracture off a piece of their own soul, granting them [[Shaman]]-like abilities instead of an Emotional Focus. *'''Onmyoji:''' [[Weeaboo]] Spiritualists. Use divine spellcasting instead of psychic, and gain access to spells from the [[Cleric]] list, but only when the Phantom is in their consciousness. *'''Phantom Blade:''' turns the phantom into a ghostly blade that makes it into a Bladebound [[Magus]]-alike. *'''Priest of the Fallen:''' a "priest" of a dead hero-deity and gains Channel Energy later the full domains of a [[Cleric]]. They can swap their phantom every day for a new one with a different emotional focus and new powers dependent on their mythic legend; like being able to cast their own spells, gaining sneak attack, or gaining some bonus passive abilities. The downside is that the spirit will never provide the bonded manifestation ability, or enter their consciousness, or provide the passive benefits for doing so. *'''Quintessentialist:''' Instead of a bonding to a phantom, you psychically project your all your best qualities as an independent ''exemplar'', while leaving your worst and weakest traits in your own body. *'''Soul Warden''' isn't bound to a Phantom [[What|at all]], losing the main feature of the class. Instead they get a beefed up [[Psychopomp|Nosoi]] familiar who can approximate various Phantom abilities without requiring an emotional focus. Is actually suggested to be an ex-archetype for any spiritualist who loses their phantom and doesn't want to take a new one. {{Pathfinder-Classes}}
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