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==Books== The game can be run with just the corebook as most RPGs can, but the game has provided a good number of supplemental books that expand character options and provide a shit ton of lore to help play/run the game. Each Division (Command, Engineering, Science) each got a book detailing subroles within each Division and the types of adventures one can have with them. All four Quadrants of the Milky Way galaxy also got a book each with lots of lore and tidbits of options and adventure hooks. Another book released was the Klingon Core Rules to you can finally shank a p'taq with a bat'leth. This book added a far better reputation mechanic and which is often modified and used in even Starfleet specific games now. One of the most recent additions was the starship-specific books "Utopia Planetia" which provided stats for dozens of starships (including example "hero" versions), expanded rules for mission pods (like the ones the Miranda or Nebula have), how to kitbash your own ships, stuff about starbases, some new mission ideas, and best of all official rules for Star Trek Online ships. Coming Summer of 2023 is another book, this one focusing on the Lower Decks cartoon in general and playing low-ranking Starfleet personnel in specific. Between all of these are dozens of Mission Briefs and Adventures. Adventures are pretty self explanatory but a Mission Brief is a one to two page outline of an adventure and how it could be set up and played out. Things such as "The ship finds a strange alien artifact that is taking over the mind of the captain," and coming up with a few twists and turns that can happen in it. So far there are only two major adventure books but there are rumors of more coming later.
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