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Szoreny Infernal Charms
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===Mirror=== Mirror-Entity Apotheosis<br/> Cost: -; Mins: Essence 2; Type: Permanent<br/> Keywords: Obvious<br/> Duration: Permanent<br/> Prerequisite Charms: None<br/> *A mirror reflects. A twisted and imperfect mirror gives a lie, but a perfect mirror shows the truth. By meditating upon the nature of a perfect mirror and large amounts of self-reflection, an Infernal can push themselves one small step closer to the ideal of the perfect mirror. When they are at the cusp of understanding, they close their eyes. When they open them, if they have grasped the nature of what they seek to emulate, the eyes they open are like pools of liquid quicksilver. Those who do not fully know themselves, or deceive themselves as to their true nature find the Infernal's mirrored gaze incredibly unnerving. *Additionally, this attunement to truth allows the Infernal to add their Essence to their MDV against manipulation-based attacks and as bonus successes to recognize or pierce another's deceptions. However, the Infernal finds that direct lies become incredibly difficult to make, imposing an internal penalty equal to their Essence to any manipulation-based social attack in which they outright lie, though they are not penalized for omitting, implying, or misleading in a less direct manner. Blood of Silvery Sap<br/> Cost: -; Mins: Essence 2; Type: Permanent<br/> Keywords: None<br/> Duration: Permanent<br/> Prerequisite Charms: <br/> *The blood of Szoreny is the incredibly deadly Quicksilver sap, and so too is the blood of any Infernal who takes this charm. The Infernal's blood is replaced entirely with Quicksilver equivalent to Bostvade's Quicksilver (Damage 6L, Toxicity 3, Penalty -2). At Essence 5, the Quicksilver flowing through their veins becomes equivalent to Szoreny's Quicksilver Sap (Damage 7A/minute, Toxicity 3L, Penalty -3). Fooling the Blade<br/> Cost: 4m; Mins: Essence 2; Type: Reflexive<br/> Keywords: Combo-OK, Obvious, Illusion<br/> Duration: Instant<br/> Prerequisite Charms: Mirror-Entity Apotheosis, Blood of Silvery Sap, Summon Forth the False Reflection<br/> *Szoreny is patient, but only a fool would mistake his deliberate and decade-long plans for an innate slowness. With a sudden burst of speed and the assistance of an illusion to blur their exact location, the Infernal avoids attacks. This charm is a perfect dodge against any attack the Infernal can perceive, even undodgeable attacks. This charm is vulnerable to the Imperfection of The Silver forest. Dance of Phantoms<br/> Cost: -; Mins: Essence 3; Type: Permanent<br/> Keywords: None<br/> Duration: Permanent<br/> Prerequisite Charms: Fooling the Blade, Fragile Quicksilver Clone<br/> *This charm permanently enhances Quicksilver Mirror Evasion. If the Infernal pays an additional mote upon activation, an illusionary double of the Infernal is produced that acts in a manner appropriately mimicking the Infernal. The illusionary double will also gain illusionary wounds if attacked, but a (Perception + Awareness) roll at a difficulty equal to the Infernal's essence will allow the attacker to perceive that they are attacking an illusion. When this charm is used against a flurry, roll one die, with no successes the attacker makes the rest of the flurry against the illusion (with appropriate chance as described above on each attack to realize it is an illusion), with one success the attacker correctly picks the Infernal, with 2 successes the attacker correctly picks the Infernal and discerns that the target they did not hit is an illusion. This double will last for (Essence) actions before fading. *A second purchase of this charm at essence 8 adds the Shaping keyword to Quicksilver Mirror Evasion and causes the charm to produce a genuine doppelganger with all the abilities, attributes, charms, etc. that the Infernal possesses instead of an illusion. Imperfection of The Silver Forest: Szoreny's reflective nature is not so perfectly imitated by the Infernals that would invoke his power, who require an immobile, man-sized reflection from an object they do not own (resonance with the Infernal's essence would distort the reflection in a metaphysical manner) to be within 30 feet in order to use any charm vulnerable to the Imperfection of The Silver Forest. Reflections of Pain<br/> Cost: 4m, 1wp; Mins: Essence 3; Type: Reflexive (Step 9)<br/> Keywords: Combo-OK, Counterattack, Obvious<br/> Duration: Instant<br/> Prerequisite Charms: Fooling the Blade<br/> *Strike at Szoreny and you will soon find your own strength turned against you. Once an attack connects, the Infernal invokes this charm to reflect their foe's attack back at them. For every level of damage the Infernal suffered, their attacker suffers an unsoakable level of damage of the same type they inflicted (Bashing returns bashing, etc.) as metaphysical forces reflect their own attacks back on them. *A second purchase of this charm at Essence 4 allows the Infernal to expend 6 motes instead to counterattack all attacks directed at them until their next action (though this does nothing if they do not suffer damage from the attack). Mirrored Argument Reversal<br/> Cost: 5m, 1wp; Mins: Essence 4; Type: Reflexive<br/> Keywords: Combo-OK<br/> Duration: One Scene<br/> Prerequisite Charms: Reflections of Pain, Befuddle the Senses<br/> *Not all reflections are physical. Words, too, can be reflected a turned around on those who would wield them. This charm exerts an unnatural mental influence on all those currently engaged in social combat with the Infernal to make them believe your and their arguments have been switched and that it has been this way the entire time. 5 temporary willpower must be spent in total before this unnatural mental influence may be overcome. If the opponent successfully debates your point and wins the social combat, the Unnatural Mental Influence immediately ends and you may use their own argument to make a perfect social attack against them, automatically beating their Dodge or Parry MDV with a threshold of one success. Mirror Walk<br/> Cost: 15m, 1wp; Mins: Essence 4; Type: Simple <br/> Keywords: Obvious, Sorcerous <br/> Duration: Instant<br/> Prerequisite Charms:Mirror-Entity Apotheosis, Blood of Silvery Sap <br/> *To a disciple of Szoreny every mirror is a door waiting to be opened, and it is a simple matter to open one door and step through and out another. By activating this charm, an Infernal may step through any reflective surface with a surface area large enough to accommodate them and exit from a reflective surface with a likewise large enough surface area up to (Essence/2, rounded down) miles away. *The Infernal must have personally seen or obtained a thorough description of the reflective surface and the surrounding area for this charm to function, and if the reflective surface no longer exists, the charm automatically fails and no motes or willpower are expended. Only reflective surfaces considered valid by the Imperfection of Szoreny may be used for this charm (thus you cannot step out of or into a well-polished suit of armor if it is currently in motion). Quicksilver Infusion Technique<br/> Cost: 3m; Mins: Essence 2; Type: Simple <br/> Keywords: Combo-OK, Obvious<br/> Duration: Instant<br/> Prerequisite Charms: Blood of Silvery Sap, Mirror-Entity Apotheosis<br/> *The sap of Szoreny is extremely deadly and a potent weapon for those who can harvest it, but it is an even deadlier weapon for those who can conjure it from nothing. With this charm, an Infernal may coat a single weapon with one dose of Quicksilver equivalent to Bostvade's Quicksilver (Damage 6L, Toxicity 3, Penalty -2). At Essence 5, the Quicksilver created is instead equivalent to Szoreny's Quicksilver Sap (Damage 7A/minute, Toxicity 3L, Penalty -3). *A second purchase of this charm at Essence 4 makes it reflexive instead of simple. Fragile Quicksilver Clone<br/> Cost: 6m; Mins: Essence 3; Type: Simple <br/> Keywords: Obvious<br/> Duration: (Essence) hours<br/> Prerequisite Charms: Quicksilver Infusion Technique<br/> *To most, a reflection is an image and nothing more, but for those who are attuned to mirrors they are an erstwhile ally and assistant waiting to be pulled from the prison they find themselves in. By using this charm, an Infernal may reach into a reflective surface large enough for them to fit through (The surface must provide a clear reflection as is described in the Imperfection of Szoreny) and pull out their reflection, which is formed into a construct composed of quicksilver. This reflection has the attributes and abilities equal to the Essence of the Infernal that spawned it or the Infernal's own rating, whichever is lower. The reflection has no Essence score or charms and will shatter into shards of glass should they be struck with a force greater than a pat on the back. The reflection cannot act on its own and must be commanded, it has a willpower score of 0. Only one such clone may exist at once. *A second purchase of this charm at Essence 8 turns the reflection into an exact copy of the Infernal that spawned it, with an Essence score, charms, and associated health levels (it will no longer shatter in a single strike, although it begins to fracture as wound penalties accumulate). This doppelganger can act on its own but will not take initiative, requiring orders or a general goal of some sort to follow on. Reflected Vision<br/> Cost: 5m; Mins: Essence 2; Type: Simple<br/> Keywords: Combo-OK<br/> Duration: Indefinite<br/> Prerequisite Charms: Blood of Silvery Sap, Mirror-Entity Apotheosis<br/> *Szoreny can perceive the inner reflection within all things, dull though they may appear on the outside. While this charm is active, all surfaces appear reflective to the Infernal (though they do not count for the Imperfection of Szoreny), thus they may look around a corner by looking at the wall or keep an eye on the sky by staring at the ground. Reflect What Truly Is<br/> Cost: -; Mins: Essence 3; Type: Permanent <br/> Keywords: None<br/> Duration: Permanent <br/> Prerequisite Charms: Reflected Vision<br/> *The inner reflection cannot lie, cannot distort. The truth of all that has a reflection may be gleaned from them by those perceptive enough to do so. Whenever a character with this Charm activates its prerequisite, they may pay an additional three motes. Doing so allows them to perceive dematerialized entities and pierce illusions via observing the reflections they create. Reflect the Heart<br/> Cost: -; Mins: Essence 4; Type: Permanent <br/> Keywords: None<br/> Duration: Permanent <br/> Prerequisite Charms: Reflect What Truly Is<br/> *More than just the mere physical shell is reflected by a true mirror, through understanding the nature of reflections, so too can one understand the nature of what they reflect. This charm permanently enhances Reflected Vision, allowing an Infernal to discern the motivation and intimacies of any being whose reflection they observe with a successful (Perception + Investigation) roll. Supreme Mimic Shintai<br/> Cost: 8m, 1wp; Mins: Essence 4; Type: Simple <br/> Keywords: Combo-OK<br/> Duration: (Essence) Actions <br/> Prerequisite Charms: Reflect the Heart, Mirrored Argument Reversal<br/> *To absorb the reflection of another being is a dangerous proposition, for by doing so you become the reflection on truth. When the reflection is consumed, the Infernal quickly becomes engulfed in quicksilver. From their now seemingly-liquid body, they may form the features of the reflection that they have devoured. When the Infernal activates this charm, they must choose a target. For the duration they act on the same tick as their target, take the exact same actions as them (except directed toward their target. In the case of something more abstract like pulling a lever, the Infernal would grab the lever and exert an equal but opposite force pulling it in the other direction) using the same dicepool, and use the exact same charms enhancing any associated actions they are mimicking. Scene-longs the Infernal had active before using the Shintai remain so and still offer their benefits, as do Permanent charms. At Essence 6, the Infernal also automatically gains the benefit of all scene-longs the target has active for the duration of the Shintai as well as the benefit of any permanent charms the target may possess.
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