Editing
Taelinri
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==The Taelinri Themselves== Anyone can become a taelinir, from a powerful [[wizard]] to a simple crafter, as long as they have great understanding, compassion, and vision. To become one, they undergo years of training, studying, and contemplation. They are held in same regard as one might hold an important guest, and aspirants from noble families must renounce their claims to inheritance before becoming one. In [[AD&D]], [[PC|your elf]] could be one regardless of class, though they needed to be either [[Neutral Good]] or [[Chaotic Good]], and have at least 16 [[intelligence]] and 17 [[wisdom]] to qualify. They act as loremasters and philosophers, recording and studying the past, and pondering what the future brings. They help guide people, being required to always give their wisdom if asked by another elf, help them in balancing their elements, and help them achieve a better sense of themselves as individuals. {{D&D-Birthright-Deities}}
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information