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=== [[Dark Sun]] === [[File:Baxa-page-published-1z85.jpg|right|thumb]] In ''Dark Sun'', as a Priest variant, Templars gained spellcasting slots more slowly than the conventional Cleric, but with much more spellslots available to them by the time they maxed out their class. They also had the ability to create scrolls and potions, lacked any arms & armor restrictions, and had social-related powers in their native city-state due to their serving as the legal arm of the Sorcerer-King. However, they had to be Neutral or Evil in alignment, since, y'know, they were a brutal bunch of self-serving enforcers and power-mongers, worshipping and serving evil tyrants like gods. They lost this status in the Revised Edition of the Dark Sun setting. Although still a social class, they were restricted to NPCs, although as "Templar" was emphasized as being a social state, one could still technically play an (ex) Templar by fluffing an elemental [[Cleric]] or a Defiler (especially a hybrid or multiclassed Fighter/Defiler) in the right way. The Athas Dot Org 3E update made Templars charisma based [[Cleric]]s with better weapon options, more skill points and spell progression in exchange for a more restricted spell list and the RP problem of being the bitch of one of the setting's main antagonists that walks around with a target on their back if you were fighting a ''different'' one of the main antagonists. The [[Dragon Magazine]] update instead just made Templars clerics of the dragon kings.
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