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===Storm Shields=== [[image:TerminatorStormShield.png|200px|right|thumb| My shield may be small, but my faith is HUGE.]] As of 5th all the way through the end of 8th edition, Storm Shields were given a 3+ invulnerable save against EVERYTHING (including [[Rage|yo momma]]) to ensure that players started using Storm Shield + hammer terminators (and possibly to increase GW's profit margins, who knows?). This of course has lead a number of players to vent their [[Rage|rage]] at the new [[Cheese|cheddar-infused]] protection that termies have been given. Combined with the 2+ save they already get, assault terminators are arguably the most resilient squad in the game, and are nigh unkillable by several high-powered weapons including: * [[Exterminatus#Ways of Exterminatus|Weapons that are used to tear apart planets]] * [[Warp Weapons|Weapons designed to tear through the fabric of reality and cast their targets into the abyss of the Warp]] * [[Warhammer_40,000/6th_Edition_Tactics/Necrons#Superheavy|turrets specifically used to destroy titans and spaceships]] * [[Ulkair|HIV/AIDS]] * The first few searches retrieved after entering "Client/Server database" into Google (June 2013) Marine players can of course take 3 10-man squads of these things, and whilst each dude costs 45 points each, their inability to die even with Nurgle fondling them whilst teleporting right next to the enemy army would make most players prefer to flip the gaming table over and claim insanity in the aim of destroying as many of the blighters as possible. Mind you, Wraithblades ain't much less overpowered. Sadly or fortunately (depending on who you ask), in 9th Edition, the Storm Shield was greatly reduced in power, reducing it to a mere 4+ invulnerable save with a +1 boost to armor save rolls. However, with a new rule, Armor Of Contempt, which reduces all AP by 1 on incoming attacks, in order to get a storm shield terminator down to a save that triggers its Invuln you need a goddamn Meltagun.
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