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==Gameplay== Thaddeus is relatively good at melee, and with the right build can be made invulnerable for a while while assault jumping on everything. This naturally becomes even more effective when he is given a good suit of terminator armor and a thunder hammer/storm shield combo, which also aids his staying power. Because Primarch difficulty turns marines into guardsmen, given how everyone in your squad dies the moment an enemy bops them on the head, making melee combat very ill-advised, it is viable to spec Thaddeus for short-ranged combat. By equipping him with grenades or satchel charges and flamers, having him funnel enemy troops into a single area by using his assault jump, and then throwing explosives at them while they're still reeling then cut down the survivors en masse with your flamer (And you gain another one by getting his veteran upgrade); Thaddeus can be an effective 1-shot ambush unit. Thaddeus's main drawback is that he is incredibly fragile for a melee unit, and higher difficulties will lead to him getting murdered by just about everything, since he can't tank worth a damn. In addition, he doesn't get the ability to use items for energy in [[Chaos Rising]], which gimps him even more. On the whole, Cyrus, Hairgel, and [[Davian Thule]] are far better at dealing with enemies in cover, and the latter two are far more capable in melee as well. Like Avitus, a perfectly adequate unit that is outclassed by cheese. Another point of view: In Terminator armor and with his melee tree upgraded in Chaos Rising, his strike becomes a short range teleport explosion that gibs and kills everything including building and tanks. With his berserker trait he can spam this attack out four times in a row and the only thing that barely survives that is a end-level boss. If you don't want to mess around with Cyrus unmanly cloak-and-proximity-mines bullshit. Take Thaddeus for shock and awe. Yet another point of view: Chapter's Fury allows Thaddeus to repeatedly pull off abilities within a span of seconds in a short burst. With the proper upgrades to Assault Jump, he can essentially leapfrog from foe to foe after tanking damage. All this while he and his squad heals up, and send their foes down helplessly on landfall. This makes him a burst damage and stun machine. In Chaos Rising he can upgrade his squad to Vanguard Veterans, improving their stats and equipment. By default, one of his squadmates gets a Power Fist and Plasma Pistol and the other gets a Lightning Claw and Bolt Pistol. If Thaddeus uses a ranged weapon (Bolter, Flamer, Plasma Gun) one uses a Plasma Gun and the other a Flamer.
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