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===Universal Rules=== '''Makhar Battle Fever:''' has the old Battle Fever + more. Re-roll natural rolls of 1 for charge range and Gains Devastating charge (Fearless, Hard Target 1). These let them be better at committing to charges regardless of distance, fear, or overwatch fire. '''Parting Shot:''' exclusive to Makhar Bowmen on mounts, models with this rule can shoot and then flee as a charge reaction but their flee distance roll is Minimised. Also, enemies shooting at non-Gigantic models with this rule suffer the long-range penalty (-1 to hit). '''Vanguard:''' through not an exclusive rule, almost all units can have Vanguard letting them move up the board before the first turn but can't charge turn 1 if used. With their special bows, this allows for a strong first turn close-range shooting.
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