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===Aspiria=== One of two major nations that survived the Age of Chaos, Aspiria is a confederation of magocratic city-states formed of wizards who broke off from the Agloraxi empire. *Lumnos: The last of the Aspirian city-states, and the home of the House of Rising Embers, one of the most esteemed colleges (for both the magical and liberal arts) in the Mortal Realms. The markets here sell some of the most powerful magical artifacts in Aqshy, but it is said the mage-traderes prefer payment in forbidden lore and dangerous favors. *Steel Spike: A immense fortress designed to guard the only crossing (outside of the Kindling Forest) to the mainland, Steel Spike never fell during the Age of Chaos, mainly because its defenses were so good even the forces of Khorne weren't stupid enough to assault it. As such, the resulting influx of refugees has made it become a city in its own right. *The Timestolen Empire: Time itself is broken in the lands conquered by Tzeentch. Warriors killing their past selves, crops growing from seed to plant to dead within a few days, and so on. Although going to such a chaotic place is a really stupid idea, you still get some idiots who come here seeking to gain knowledge from the past or future. *The Bright Mountains: This mostly unexplored mountain range is home to the Scions of the Flame, the chaos fire-cultists from Warcry. On the bright side, its also home to a Fyreslayer lodge and several Dispossessed Karaks. *The Disintegrated Shore: When the Agloraxi Empire ceded this land to the mages who would found Aspiria, they left behind a whole bunch of magical citadels containing various secrets. They never explained what these secrets were, because they were a bunch of assholes like that. The forces of Tzeentch prowl this place, interested in claiming the secrets of the Agloraxi Citadels for themselves, while the forces of Order seek to reclaim them, most notably Brightspear, a citadel that has been turned into one of the Cities of Sigmar.
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