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===Demihumans=== Whilst other parts of Qualth, including other countries on the continent of Katernia where Norrongard lies, are quite abundant in non-human humanoid races, the Norronir are largely a nation of humans, with relatively few nonhumans living amongst them [[Dwarves]] were once a major race in Norrongard, but largely moved away to the far eastern fringe, near its borders with the realm of Araland. Only in recent years have dwarves begun to return to their homeland and reunited with those few small clans who remained in Norronland the whole time. The migrant dwarves, known as ''Dvergrians'' due to having settled in the Dvergrian Mountains, use the stats of '''Hill Dwarves'''. The native Norronian dwarves are '''Mountain Dwarves'''. Whilst [[elves]] in Qualth divide themselves into five subraces based on their sacred customs - ''Ljosalfar'' (High Elves), ''Muntaelfen'' (Mountain Elves), ''Saeaelfen'' (Sea Elves), ''Wuduaelfen'' (Wood Elves) and ''Svartalfar'' (Dark Elves) - only the Dark Elves are known in Norrongard (though the occasional Wuduaelfen trader or adventurer shows up). Unfortunately, the Svartalfar and the Norronir have been bitter enemies for a long while. Wuduaelfen use Wood Elf stats, whils Svartalfar have unique stats (+1 Cha, Superior Darkvision, Sunlight Sensitivity, and free proficiency with daggers, shortswords and hand crossbows). [[Half-Giant]]s, the result of crossbreeding between humans and the [[Frost Giant]]s of Ymiria, are incredibly rare. Finally, the [[Hulder|Huldrafolk]] are a contradictory [[fey]] race; resembling elves with a bark-lined small hole in their backs and a tail like a fox or a cow, they simultaneously hide from humanity but yearn to know more about humans, leading to their putting on disguise to walk amongst them.
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