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===Cons=== *'''Lack of Specialization''': The downside to trying to appease all the gods at once is you don't get quite as good in any one department as going Monogod. Khorne will outfight you, Tzeentch will outmagic you, Nurgle will outlast you and Slaanesh will outrun you. Add on to the fact that you don't get any of the Mortals in multiplayer (and must specially recruit them in single player) and you can feel how much they outweigh you in certain ways. If you only want to play one playstyle, you'd be better off with Monogods. *'''Lack of Armor''': Evidently armour is hard to come by in the Realm of Chaos. Aside from a few options (mainly from Khorne and Soul Grinders), armour values are pretty low, so missiles might be a bit of a problem if you can't shut them down. *'''Expensive''': As is the trend with factions that have a ton of high quality stuff, price points might be a bit high. While you do have some chaff in the form of Nurglings and Blue Horrors, expect to go into most fights outnumbered. *'''Multiplayer limitations''': This isn't as much of an issue in campaign, but your multiplayer battle armies are Daemon only clubs. No mortals need apply. This really bites, since you miss out on cultist heroes and their in-battle summoning + exclusive lores of magic. And now that the Champions of Chaos DLC is out, you also miss out on the various flavors of marauders and chaos warriors that every chaos faction but you get. *'''Hard as FUCK''': You are a Daemon, so every single mortal hates you and is at war with you the moment they see you. Unlike the other Daemon Legendary Lords who get some breathing room by starting either surrounded by daemons (Skarband and N'kari) or at war with just one mortal faction (Kairos and Ku'gath), you start at war with an Empire province, Kislev, Wood Elves, ''and'' Dwarfs, who are all pretty close to boot. So look forward to stack after stack being sent after you as soon as you meet any of them! Your only respite is with the Norscans and the Beastmen, who you can mercifully talk with. (As of 1.3 however, the Anti player bias has been worked on some. You are less likely to face attacks as often, but still keep your guard up.) This is only a problem in the Realm of Chaos campaign, immortal empires placed Daniel north of Troll Country where Boris is the only order faction that might give him trouble.
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