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Total War Warhammer/Tactics/Nurgle
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===Cons=== *'''Slow''': Don't expect to be going anywhere fast. Most factions are going to have you beat when it comes to mobility so try and get into the meatgrinder as fast as you can. You can move faster than your average Dwarf but that's about it. Champions of Chaos did at least give you actual cavalry, but it's still pretty slow by cav standards. *'''Weakness to Fire''': With all that Regen and healing comes a weakness to fire, so any faction that has plentiful access to it is going to be your bane. High Elves, Dwarfs, Cathay, Tzeentch, and really any faction with Lore of Fire may be a rough time. *'''Lack of Ranged''': I mean, Tzeentch aside Chaos isn't known for being strong in the ranged department, but unlike you they at least have options. Your only units dedicated to ranged combat is the Soul Grinder and Marauder Horsemen. Some units have Death Heads as a precursor attack, but good luck out shooting Elves with only that. *'''No Anti Large''': You have literally 0 units that come with an anti large modifier. Combine that with a lack of dedicated missiles and big single entity monsters could be a big issue for you to get rid off. Your best hope is to throw your own monsters at them, and even then the big boys on the enemy roster aren't going to be dying fast. *'''No Anti-charge''': The other monogods get marauders and/or chaos warriors with spears or halberds to ward off enemy charges. You don't. Needless to say, you really don't appreciate enemies who specialize in cycle charging cavalry and ramming chariots through your ranked infantry. *'''Lack of Offense''': Sure the enemy won't be killing you quickly, but you aren't going to be killing them that much faster. Melee Attack and charge will likely be low for your units. Debuffs are there to make up for it, but expect to either have to rely on monster or magic to delete enemies or prepare yourself for the grind. *'''Give papa Nurgle a hug! I promise it's not contagious!''': Very few factions are willing to align themselves with the literal personification of plague. Besides the Skaven who also personify it, The ogres who are stupid enough to consider working with you, and your mortal followers in the Beastmen, Norsca, and Warriors, you are unlikely to have too many diplomatic options. *'''DLC''': Call it a safe bet. Every core race before you had units cut for DLC and you will be no exception. You have the fewest mortal units of all the Monogods, and the two you do have are straight up recolors, so expect Blightkings, Bile Trolls and others in the future.
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