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===Full-Fledged Ursoi=== ::Strength +10, Dexterity +2, Constitution +6, Intelligence -2, Wisdom +2, Charisma –4. Ursoi are one of the strongest races on Krynn, and very tough. While their senses are acute, they are often uneducated and find it hard to interact with others. ::Large: -1 penalty to Armor Class, -1 penalty on attack rolls, -4 penalty on Hide checks, +4 bonus to grapple checks, lifting and carrying limits double that of Medium characters. ::An ursoi’s base land speed is 30 feet. ::Darkvision out to 60 ft. ::Racial Hit Dice: An ursoi begins with 5 levels of monstrous humanoid, which provide 5d8 Hit Dice, a base attack bonus of +5, and base saving throw bonuses of Fort +1, Ref +4, and Will +4. ::Racial Skills: An ursoi’s monstrous humanoid levels give him skill points equal to 8 x (2 + Int modifier, minimum 1). Its class skills are Climb, Listen, Spot, Survival, and Swim. ::Racial Feats: An ursoi’s monstrous humanoid levels give it two feats. ::+4 natural armor. ::+4 racial bonus on Survival and Swim checks. ::Natural Weapons: An ursoi has two claw attacks that are primary natural weapons dealing 1d6 damage plus Strength bonus. An ursoi can make two claw attacks as a full attack, or when wielding a manufactured weapon, he may use them to make secondary attacks as part of a full attack. Ursoi also have a bite attack that deals 1d8 damage plus half his Strength bonus. The ursoi’s bite is always a secondary attack (-5 to attack bonus). ::Natural Spell: Ursoi with a Wisdom of 13 or higher are able to cast spells with verbal components, even though they cannot form traditional sounds with their mouths. Ursoi with Wisdom of 12 or lower are incapable of casting spells with verbal components and make ineffective spellcasters. ::Improved Grab: An ursoi who hits with one of his claw attacks may immediately attempt to start a grapple. He does not need to make a touch attack first. This ability works only against targets that are one size category smaller than the ursoi or smaller. An ursoi who has something in his other hand (such as a weapon) takes a –20 penalty to his grapple check to maintain the hold, but is not himself considered grappled and can defend himself or even make attacks against other opponents. See Chapter 7 of the Monster Manual for more information. ::Resistance to cold 10. ::Scent: Ursoi have remarkable olfactory capabilities and can distinguish smells easily, giving them the use of the scent extraordinary ability. Many ursoi rangers use this to track their prey even in blinding snowstorms or darkness. ::Automatic Languages: Ursoi. Bonus Languages: Common, Draconic, Icefolk, Thanoi. ::[[Favored Class]]: [[Ranger]]. ::[[Level Adjustment]]: An Ursoi has an effective character level (ECL) of 5 + his class levels.
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