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Warhammer 40,000/8th Edition Tactics/Chaos Daemons
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===Cons=== *5++ is something but not much and you have got a lot of T3 units... (unless you're running a lot of Nurgle) *You need quite a lot of miniatures and the big ones aren't cheap but you wanted to sell your firstborn anyways, didn't you? *Looks like (rumors!) Chaos Undivided won't be a big thing in the future. The fact that [[Fury|Furies]] (who are supposed to be Chaos Undivided incarnate) ''have'' to take marks is a big hint. *You can play hordes but your hordes cost quite some points, especially in comparison to other hordes (Orks, Tyranids, Guard,...). *Daemons have a low leadership value in comparison to other hordes and only one option to improve it a bit (place a Greater Daemon near your hordes until he gets lascannon sniped). *Not much shooting capabilities. You really have to get up close as fast as possible, on foot because... *Lackluster mobility (unless you're running Slaanesh): Your Stratagems make summoning better, but it's still rather annoying. Prepare to spend CP on the deep strike stratagem if you don't want to run the risks of footslogging. *Not a lot of cheap anti-horde capabilities (besides Slaanesh) compared to enemy horde point costs. Try to deal with Ork-/Nid-/Guard-Blobs. Have fun... *You will have trouble with fast (Space Elves) and shooty (Guard, Tau) armies - always. Especially ones that can kill your Greater Daemons on turn one with some heavy armed flyers or lascannons. *Really CP intensive, if you want to do it right (but not many stratagems to spend it on unless youre running mixed daemons detachments) if you are running mono-god detachments you will likely only have 5-6 useful stratagems in the whole book! *Simply not a competitive army at the moment. (This could change with the release of engine war!) It did not change honestly, but 9th has been alot better to us.
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