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===Cons=== * Not at their full potential till Assault Doctrine (T3). Sanguinary Priests and Corbulo now get around this but you're not going to cover the majority of the board. * Vulnerable to opponents with strong overwatch. Now much less of an issue, however, tau and other factions with stratagems can still double tap you. * Vulnerable to opponents capable of denying your charge (Less true too considering you can negate charge modifiers with a cheap stratagem). * BLAM! <s>Sanguinius is one of two loyalist Primarchs along with Ferrus to have been confirmed dead. So unless GW pulls some BS Deus ex Machina, BA will be the only alongside Grey Knights and Deathwatch, an Astartes codex without a Primarch of their own (Though it's not like GW is really into releasing primarchs lately...).</s> The Emperor will bring about resurrection! (In all likelihood, if the Blood Angels ever receive a Primarch-tier character, it will be a buffed-to-the-gills-absolute-beatstick Sanguinor.) * Your army relies on a lot of internal synergy, thus losing effectiveness after taking losses very fast. Additionally, this army relies on HQs and Characters more than other chapters who already rely on lynchpin models heavily. * You're going to have idiots complain about how it's "completely underpowered still" as well as opponents complain how it's "absolutely broken now". * Wringing out the most of your units is important as opposed to head on charges. * As with any assault-focused army, your strengths in assault often run counter to the mission you are playing. You're basically a one-trick pony, if you're not maneuvering to assault then you're not playing to any of your strengths. * The army leans very heavily on its non-Primaris exclusive units. It’s very tempting to just take three units of Sanguinary Guard in every list because they are so good you almost don’t need anything else. As BA are assault-focused, you don’t get much out of vehicles or ranged units and the lists tend to be infantry heavy.
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