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====Cons==== *For the first time since they got added to 40k, Necrons are not solid [[cheese]] in 8th edition. Gone are the days of blowing up armored columns with a squad of warriors (though you can still genuinely threaten them if you're in rapid fire range). *For once, accusations that you're a slow army are actually true. Most of your stuff is moving a mere 5". This is compounded by your Gauss weapons relying on their 12" Rapid Fire range to remain points efficient, making it possible for opponents to dramatically lower your damage output by keeping you at arm's length. *Quantum Shielding (when it doesn't work). *Tesla fails horribly against things that gives you to hit penalties, hitting stuff like Flyers, vehicles which have popped smoke, Mechanicus and Space Marine units from certain sub-factions while they are 12 or more inches away, <s>Tzeentch Daemons close to the Changeling,</s> Tyranid models close to a Malanthrope and/or a unit of Venomthropes. *Scarabs are no longer the bane of anything with an armour value. *Warriors and Immortals do extremely poorly against vehicles compared to the previous edition, even after factoring in the increased cost of vehicles. *No heavy weapons to embed in squads other than a single Heavy Destroyer in each Destroyer Squad, Destroyers already being fairly elite. This means that you have to take dedicated squads to get any real firepower, meaning your opponent can quickly take out all your anti-vehicle firepower if they have the right units. *Necrons have no friends now, can't ally with Tau or Orks or Chaos like you could in the previous edition. Not even your best buddies the Blood Angels. *Most units have barely any toys to customize [[your dudes]]. *No Psykers. You have some limited defense through Gloom Prisms for the larger Canoptek models and a warlord trait, but otherwise you're defenseless. *Crypteks are all the exact same. *Your rank and file troops are mediocre compared to rank and file marines. Your basic troops have zero hope fighting the nu-marines with new chapter tactics. *Your opponent will wipe you squad by squad to destroy your chances of using reanimation protocols. Seriously, 20 T4 warriors is not at all impossible to be destroyed these days. *You weep bitter tears at the memory of pariahs
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