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==The Pathfinder 2E list== ===Age of Ashes=== The first 2E AP. ''Finally'' delivers on the long standing fan request of having a dragon as the big bad instead of just the big bad's sidekick. The general premise? An abandoned Hellknight citadel's starting to get all active and burning, and the squatting tribe of goblins present are worried about things attacking them. As it turns out, there are other squatters as well, and their intentions are far more malicious. ===Extinction Curse=== This AP is a bit caught between two worlds: One is the typical AP fare, in which your party is trying to put a halt to some doomsday prophecy. The other is the fact that your entire party's actually a traveling circus who's stopping into a sleepy little town and have to contend with a rival circus run by a bitch of a catwoman they just broke free from. ===Agents of Edgewatch=== ''Bad Boys, Bad Boys, Whatcha gonna do?'' Absalom is having a once-in-a-three-hundred-years festival and they want to make sure everything goes off without a hitch! So you're recruited as a batch of agents to a special group of city watchmen specifically made for the job. ===The Abomination Vaults=== An old-school dungeon crawl. A mysterious lighthouse suddenly lights up, warning that an ancient crypt may soon be opened up and an evil sorcerer might unleash the ancient terrors within. And, of course, there's gotta be a bunch of plucky young adventurers ready to stop this all from happening. Against all odds this is the third AP to be adapted into a video game by BKOM Studios, being called [[Pathfinder: Abomination Vaults]], not as a CRPG but as a Diablo clone. ===Fists of the Ruby Phoenix=== Essentially what happens if you made an AP out of Mortal Kombat. An ancient sorcerer in Tian Xia announces a long-anticipated tournament in a secluded island where the greatest warriors can compete in teams for a chance to win some of the organizer's legendary treasures. Best hope that the party's not just here to be a snack of tasty souls. [[Dohohoho|Waldorf and Stadler]], pray for us. ===Strength of Thousands=== The magical school AP, focused on the not-African school of Magaambya. Of course, alongside their obligations as students the party also has to contend with a curious ongoing menace that's attracting swarms of irritable insects. Perhaps along the way, they might even get closer to the legend of Old-Mage Jatembe and his Magic Warriors than you might think. ===Quest for the Frozen Flame=== Another setting-specific AP, now set in the more primitive Land of the Mammoth Lords. The players are members of a tribe tasked with retrieving an ancient artifact to save their tribe as well as prove their worth as Mammoth Lords in their own right. ===Outlaws of Alkenstar=== The Wild West Mad Science AP. Some nerd decided to make liquid dynamite and instead of making a scientific award as a result, has caused full on chaos as Crime Lords, Governments, and Goblins desperately try to get their hands on the formula for it. Complete with bank robberies, shootouts, and even an excursion in an airship. ===Blood Lords=== [[Ravenloft|Curse of Strahd]] meets War for the Crown. For the first AP to be made explicitly for neutral to evil parties in this edition, it seems like a better attempt than their first try back in 1E, but the true pull of the path comes not with the story, but with the unique Archetypes that come with. Lichdom awaits! ===Gatewalkers=== Little is known officially but this appears to be a 3-part Adventure Path centered on traversing realities/dimensions/other planes. [[Planeswalker|Why does this sound familiar?]] ===Stolen Fate=== Another upcoming 3-part Adventure Path, this one centers on Pathfinder's [[Tarot|Harrow Deck]] used most often by the Varisians in-setting, capping off with the discovery of some sort of major Harrow artifact. ===Sky King's Tomb=== Why did they have to make Dwarf Fortress in the sky a third 3-Part adventure path in a row? This would have been a awesome 6 parter, yet Paizo dropped the ball on it by halving it. At the very least, we finally get to learn more about Dwarven history in the world of Golarion, which is nice. ===Season of Ghosts=== All that's known about this one is that it's Pathfinder's first 4-Part AP, it's focused in the Tian Xia nation of Shenmen, and that it's focused on the four seasons.
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