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==Battalions== ;Blight Cyst (''Found in Chaos Battletome'' - "Maggotkin of Nurgle" - 140pts min. 700pt., max. 4120pt.): ''A Lord of Blights takes 3 units of Blight Kings, up to 6 max. May take a Harbinger of Decay and 0 to 1 sorcerer.'' Blight Kings gain Rend -1, ''all'' Blight Kings within 3" of your Lord of Blight can shoot his death heads (instead of the default single unit), and nobody benefits from being in cover from attacks made by this Battalion. This is the bread and butter of a Nurgle Mortal Army. Blight Kings are fun on their own, but with the addition of rend on all of their attacks, the Blight Kings become a pretty nasty opponent for anything that likes to wear armor. Especially potent if your Lord of Blights takes the artifact '''Rustfang''' which ''permanently'' reduces a target unit's Save by -1 for ''the rest of the game'', and it can be used ''twice'' per turn (at the beginning of YOUR and YOUR OPPONENT'S combat phase). If you take a Sorcerer with Cloying Quagmire, this becomes a ferocious anti-armor battalion, and will munch the everloving shit out of Stormcast. ;'''Plague Cyst''' (''Found in Chaos Battletome: "Maggotkin of Nurgle", 140pts min. 840pt., max. 4120pt.''): ''A Lord of Plagues takes 3 Units of Blight Kings, up to 6 max. May take a Harbinger of Decay and 0 to 1 Sorcerer.'' Units from the battalion (i.e Blightkings) reroll failed to hit rolls rather than the vanilla reroll 1s to hit from the Wanton Slaughter ability from the Lord of Plagues, they still have to be within range to use this though. In addition, they dish out D3 mortal wounds to every enemy unit within 3" of them on a 6+. If you plan on taking some big 'ol blobs of Blight Kings and making this battalion a 2000pt army on its own, it becomes the AoS Equivalent of spamming Terminators in 40k. The rerolling all failed hit rolls is kinda a big deal, as you're squeezing out every drop of effectiveness from your rendless Blight Kings who are relying purely on their bulk damage and exploding 6s. Rerolling failed hits also gives you more chances for exploding 6s. A unit of 5 Blight Kings is usually getting 20-25 attacks per turn factoring in exploding sixes. This "reroll all failed hits" ability has been able to squeeze this to 30+, which is double their base attacks value of 15. This is a very lethal tactic for facing down horde armies with very weak armor saves. ;Affliction Cyst (''Found in Chaos Battletome: "Maggotkin of Nurgle", 140pts min. 1100pt., max. 8360pt.''): ''A Lord of Affliction takes 3 Units of Blight Lords, up to 6 max. The command ability of the Lord applies to all units in this battalion, not just one, and you can deep strike as many units you want from this battalion and have to set them up at the end of your first movement phase more than 9 inches from an enemy unit. Unless your planning on building your army around Blight Lords this really ain't worth it, since one half of the benefits require the Lord of Affliction to be your general which is only useful if you build your army around the bug knights. ;Blightguard (''Found in Grand Alliance: Chaos - -pts min. 1020pt., max. 3080pt.''): ''A Lord of Plagues and a Rotbringers Sorcerer take 4 units of Putrid Blightkings.'' Everyone can reroll every 1 to wound and gets a permanent -1 to hit (shooting and combat) debuff to attackers. Note that the Rotbringer Sorcerer warscroll has been renamed to Sorcerer, which arguably falls foul of the FAQ'd 'unit name' requirement for battalions. (Anyone know if this is still legal in Matched Play?) ;Blighted Warband (''Found in "Realmgate Wars" - min. 940pt., max. 3100pt.'' '''Realmgate Wars Battalions are illegal in Matched Play'''): ''A Lord of Plagues takes 4 units of Putrid Blightkings and 2 Chaos Spawn.'' All enemies have a penalty to hit against these units, and have a chance to ignore (mortal wounds). ;Torglug's Foulblessed (''Found in "Balance of Power" - min. 640pt., max. 2260pt.'' '''Realmgate Wars Battalions are illegal in Matched Play'''): ''A Lord of Plagues 3 units of Putrid Blightkings.'' The Lord re-rolls to wound, and gains additional damage to his weapon, and heals an additional wound. The Blightkings get a minor bonus to save rolls if they are near the Lord, and are immune to Battleshock if within LoS. ;Bloab's Swarmbrothers (''Found in "Godbeasts" - min. pt., max. pt.'' '''Realmgate Wars Battalions are illegal in Matched Play'''): ''Bloab Rotspawned takes some friends, meaning 2 units of Putrid Blightkings and 2 units of Plague Drones.'' Bloab can choose to deflect damage onto his minions (on a 4+), and enemy units recieve a -1 to wound when near the battalion ;Nurgle's Deluge (''Found in "The Quest for Ghal Maraz" - min. 680pt., max. 1940pt.'' '''Realmgate Wars Battalions are illegal in Matched Play'''): ''Morbidex Twiceborn, a unit of Blightkings and 3 units of Nurglings.'' The nurglings can 'rain' onto the battlefield, and do damage in the shooting phase for each unit 'rained' unto the battlefield. ;Nurgle´s Menagerie (''Found in Chaos Battletome - "Maggotkin of Nurgle" - 180pts min. 720pt., max. 4660pt.''): ''Horticulous Slimux, 3 units of Beasts of Nurgle. You may also take between 0-3 units of any combination of Plague Drones, Beasts of Nurgle or Nurglings.'' Horticulous Slimux can use his Cultivating the Garden of Nurgle ability in '''EACH''' of your hero phases instead of only once per battle. In addition, when he does so, the Feculent Gnarlmaw can be set up within 3" of any unit from this battalion instead of being set up within 3" of Horticolous Slimux. The enemy subtracts 1 from the Bravery characteristic while within 14" of 7 or more models from this battalion. This is a serious money-grabber battalion due to the number of trees you need to buy. However, it does generate a lot of contagion points, over a couple of turns, thus forcing you to buy EVEN more Daemons and Gnarlmaws. That said, it IS effective since Beasts are plenty of scary already and the trees can practically blanket the board by the end. ;Thricefold Befoulment (''Found in Chaos Battletome - "Maggotkin of Nurgle" - 60pts min. 1140pt., max. 1320pt.''): ''Three Great Unclean Ones of any type, including Rotigus and Exalted Great Unclean Ones.'' Reroll hit rolls of one when within 14" of another unit in this battalion, and wound rolls of one when within 14" of two units from this battalion. In addition, Plague Wind does 2d3 wounds if cast within 7" of another model from this battalion, and 3d3 if cast within 7" of two models from this battalion. Expensive but powerful. Give Bileblade and Tome of a Thousand Poxes to whoever's on Plague Wind duty, if not to guarantee it then to stop the inevitable unbinding attempts. Note that this does not increase the healing this spell does. ;Pestilent Throng (''Found in Beast of Chaos 200pts, Min 470.pt. Max -pt.)'': ''1-4 combination of Beastlord, Dragon ogor Shaggoth, Doombull, Great Bray Shaman; 3-7 combination of Bestigors, and Gors, Ungors, Ungor raiders; 0-7 combination of Bullgors Centigors, Dragon Ogors, or Tuskgor Chariots; 0-2 combination of Cygors or Ghorgons.'' Give all units in this Battalion the Nurgle Keyword and when one of the Battalion units are destroyed, enemy units within 7" take a mortal wound on a 2+. Faster than most Nurgle Choices, Letting them Rush into melee faster to make use of use of Nurglish melee buffs and mortal wound abilities. Bullgors are a faster alternative to Plague Orgors. ;Tallyband of Nurgle ''(160 pts, Min 790.pt. Max 7420 pt.)'': ''0-1 GUO,1-3 heralds of Nurgle, 4-7 units of plague bearers or Plague drones, 0-3 of beasts of Nurgle or nurglings.'' At the start of your hero phase, you heal 1 wound to each unit on the battlefield or resurrect D3 modells to plague bearers. In Addition, if the number of plague bearers and plague drones at the start of the battle is 7 you get a contagion point in each of your hero phases. ;The Blessed Sons (40 pts, Min. pt. Max pt.):'' '' ''1 Plague Cyst that includes a Sorcerer, Harbinger of Decay, and at least 4 Putrid Blight Kings; 0-6 additional warscroll battalions chosen among; Plague Cyst, Blight Cyst, Affliction Cyst.'' Units in this battalion do not have to take battleshock tests while they have 7 or more models. Reroll Save rolls of 1 for the battalion. ;Plaguetouched Warband (''Found in Slaves to Darkness'' 180pts, Min 900pts, Max -pts): ''1 Mortal STD Nurgle Hero, 7 Mortal STD units with Mark of Nurgle.'' Unmodified wound rolls of 6 on attacks targeting units from this Battalion result in the attacker taking 1 mortal wound. Also, in your hero phase, pick an enemy target within 1" of any unit in the battalion. On a 3+, that enemy unit takes D3 MW. This ability is great on large blocks of Chaos Marauders. Coupled with a Glottkin's unique spell to add 1 wound for a unit, and they become a defensive unit that also a tarpit and kicks back mortal wounds as they take damage.
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