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Codex - Necrons: /tg/'s 9th Edition
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===Cryptek Arkana=== *'''Atavindicator:''' ''Employing psycho-interrogative transoptic projectors, this cruel device plucks the target's most primitive fears from their mind and projects them in a bewildering assault upon their field of vision. Bombarded by horrible visions of their own onrushing death, foes are likely to harm themselves in an effort to escape their hallucinatory fate, or else suffer crippling psychological and physical side effects from their state of abject terror.'' ::{{W40kKeyword|Psychomancer}} model only. At the end of your Movement phase, select one enemy unit (excluding {{W40kKeyword|Vehicle}} units) within 18" of the bearer and roll 3D6; if the total is equal to or greater than that enemy unit's Leadership characteristic, it suffers D3 mortal wounds. *'''Cortical Subjugator Scarabs:''' ''Paranoid and self-obsessed, this Cryptek has seen to it that key underlings are infested - without their knowledge, of course - with a specialized variant of mind shackle scarabs. In an emergency, these allow the parasitized minion to be activated, their thought patterns overridden by the singular and overwhelming desire to storm into battle and protect their master, no matter the cost.'' ::Once per battle, at the start of the Heroic Interventions step of your opponent's Charge phase, you can select one friendly {{W40kKeyword|<Dynasty>}} unit within 6" of the bearer. Unless that unit is within Engagement Range of any enemy units, it can perform a Heroic Intervention as if it were a {{W40kKeyword|Character}}. *'''Countertemporal Nanomines:''' ''Released from a hive-gem about the bearer's person, a swarm of nanoscarabs sweep out and lace the ground before them with microscopic temporal charges. Foes advancing into this invisible minefield find reality stuttering and glitching around them as they trigger one minute chronofault after another.'' ::{{W40kKeyword|Chronomancer}} model only. In your Shooting phase, you can select one enemy unit within 18" of the bearer. Until the start of your next turn, halve Advance rolls and charge rolls made for that unit. *'''Crust Destabilizer:''' ''At the activation of this device, the ground around the cryptek begins to shift and erupt. Buildings are eradicated, hills are rewritten and the enemy is deprived of any means to hide from the incoming salvos.'' ::{{W40kKeyword|Geomancer}} model only. Once per battle, at the beginning of your Command phase, you can select one piece of terrain or {{W40kKeyword|Building}} within 18" of this model; if it's a terrain, then its terrain traits are replaced with "Difficult Ground and Exposed Position". If it's a {{W40kKeyword|Building}}, it suffers 2D3 mortal wounds instead. *'''Cryptogeometric Adjuster:''' ''Keyed to trigger vertiginous responses in the sensory apparatus of non-Necron life forms, this malicious device causes nearby foes to shoot wildly and inaccurately as their perception of space and time warps in a dizzying rush.'' ::At the start of your opponent's Shooting phase, you can select one enemy unit that is within 12" of and visible to the bearer. Until the end of the phase, each time a model in that unit makes an attack, subtract 1 from that attack's hit roll. *'''Dimensional Sanctum:''' ''This Cryptek has had a personal dimensional pocket-reality crafted for them, from which they can emerge into battle at will.'' ::The bearer gains the ''Dimensional Translocation'' special rule. *'''Ether Crystal:''' ''In the hands of a Plasmancer, this glowing crystal is an incredible source of destruction. Bolts of lightning strike from the sky and black clouds cover the sun as the victims of the Cryptek's wrath are torn apart by the force of nature.'' ::{{W40kKeyword|Plasmancer}} model only. Once per battle, at the beginning of your Command phase, you can select one enemy unit within 18" of this model; that unit suffers D3 mortal wounds. In addition, until the beginning of your next Command phase, that unit and every unit within 6" of it must subtract one from their hit rolls. *'''Fail-Safe Overcharger:''' ''By triggering the override protocols embedded in this stave, the bearer can activate the guardian fail-safes in nearby Canoptek constructs. Believing the Master Program of their tomb world to be under direct assault, the constructs access hidden power reservoirs and enter a furious state of aggressive overdrive.'' ::{{W40kKeyword|Technomancer}} model only. In your Command phase, you can select one friendly {{W40kKeyword|Canoptek}} unit within 9" of the bearer. Until the start of your next Command phase, add 1 to the Attacks characteristic of models in that unit. If that unit is a {{W40kKeyword|Monster}} or {{W40kKeyword|Vehicle}} unit, add D3 to the Attacks characteristic of models in that unit instead of 1. *'''Hypermaterial Ablator:''' ''By simply pointing and activating this slender quasinium rod, the bearer shrouds their targeted allies in a whirling field of accumulated hyper matter.'' ::In your Command phase, you can select one friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Core}} or {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Canoptek}} unit within 9" of the bearer. Until the start of your next Command phase, each time a ranged attack is made against that unit, if the attacker is more than 12" away, then the unit you selected is treated as having the benefits of Light Cover. *'''Metalodermal Tesla Weave:''' ''This microsilicate weave generates a cyclical electrostatic overload that, providing its user triggers it in time, sends arcing lightning leaping out to roast onrushing attackers.'' ::At the end of the Charges step of your opponent's Charge phase, you can select one enemy unit that finished a charge move within 6" of the bearer this phase. Roll one D6; on a 2+ that enemy unit suffers D3 mortal wounds. *'''Multi-linear Destiny Analyzer:''' ''Reading the stars, this Cryptek's cortex is able to track the course of destiny, identifying its branches and blocking the reach of one target's.'' ::{{W40kKeyword|Astromancer}} model only. At the beginning of your Command phase, you can select an enemy unit that is visible to this model. Until the beginning of your next Command phase, your opponent can't use any Stratagem on that unit. *'''Photonic Transubjector:''' ''This device fashions temporary, hard-light hologrammatic simulacra of its user to bewilder attackers and confound assassins.'' ::Once per turn, the first time a saving throw is failed for the bearer, the Damage characteristic of that attack is changed to 0. *'''Phylacterine Hive:''' ''Held in a stabilized flux-field within this small mica-steel orb is a swarm of particularly potent, if short-lived, nanoscarabs. By deactivating the field, then tossing the hive into the midst of a friendly Necron unit, these quick-burning repair drones can be unleashed to restore the physical forms of even the most complex or unusual android soldiery.'' ::{{W40kKeyword|Technomancer}} model only. Once per battle, when the bearer uses its Rites of Reanimation ability, you can revive one additional model in the unit. *'''Prismatic Obfuscatron:''' ''The bearer of this glimmering inter-spatial gem is surrounded by a multispectral glare so dazzling to organic sight, and so bewildering to artificial senses, that they resemble nothing less than a blazing star. Even looking at them is a trial, much less attempting to fire upon them. Only as they draw nearer does the cosmic glamour subside and the bearer resolves into their true self.'' ::Unless the bearer is the closest eligible target, enemy models cannot target it with ranged attacks. *'''Quantum Orb:''' ''This smooth and featureless orb is activated by the depression of a series of hidden triggers across its surface in a particular sequence. This act releases the safeguard fields within it one at a time. When the last of these is released, the device is annihilated along with those nearby as it frees the collapsing quantum singularity at its heart.'' ::{{W40kKeyword|Plasmancer}} model only. Once per battle, in your Command phase, the bearer can activate this item of Cryptek Arkana. If it does, select one point on the battlefield anywhere within 24" of the bearer and place a marker on that point. At the start of your next Command phase, roll one D6 for each unit within 6" of the center of that marker, subtracting 1 if the unit being rolled for is a {{W40kKeyword|Character}}. On a 4-5, that unit suffers D3 mortal wounds, and on a 6, that unit suffers 3 mortal wounds. The marker is then removed. *'''Seismic Crucible:''' ''This small hand-held device is capable of emitting earth-shattering pulses that reap the ground and open the enemy for retaliation.'' ::{{W40kKeyword|Geomancer}} model only. At the beginning of your Command phase, you can select one enemy unit within 18" of this model; until the beginning of your next Command phase, that unit must halve its charge distances and may not choose to Hold Steady or Set for Defence. *'''Stellar Alignment Projection:''' ''Through this intricately crafted heirloom, an Astromancer is able to read the wisdom of the stars, gifting their secrets to its master.'' ::{{W40kKeyword|Astromancer}} model only. At the beginning of your Command phase, roll a die; if the result is equal or lower to the current battle round number, you gain one Command Point. *'''Synaptic Horror Implanter:''' ''An irradiating light emitting from the Cryptek's wrist breaks the minds of those who watch it, greatly impacting the fear region of their brain.'' ::{{W40kKeyword|Psychomancer}} model only. In your enemy Morale phase, you can select one enemy unit within 12" of this model; until the end of the Phase, that unit must halve its Leadership characteristic. *'''Temporal Flux Manipulator:''' ''Shifting the temporal lines of the target, this device can invert the effects of time, repairing damage sustained by erasing it in the first place.'' ::{{W40kKeyword|Chronomancer}} model only. In your Command phase, you can select one friendly {{W40kKeyword|<Dynasty>}} model; that unit immediately recovers D3 previously lost wounds. Each model can only be affected by this Arkana once per turn.
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